frontend/gui refactor
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-2
@@ -28,7 +28,7 @@ namespace gui {
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class HudRenderer {
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Assets* assets;
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Camera* uicamera;
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std::unique_ptr<Camera> uicamera;
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int fps = 60;
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int fpsMin = 60;
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@@ -48,7 +48,7 @@ class HudRenderer {
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gui::GUI* gui;
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LevelFrontend* frontend;
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void createDebugPanel(Engine* engine);
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std::shared_ptr<gui::UINode> createDebugPanel(Engine* engine);
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std::shared_ptr<InventoryView> createContentAccess();
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std::shared_ptr<InventoryView> createHotbar();
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