refactor: remove unused abstraction

This commit is contained in:
MihailRis
2025-04-27 12:36:34 +03:00
parent e357a4eb9f
commit 8de408fd10
9 changed files with 128 additions and 157 deletions
+2 -2
View File
@@ -6,7 +6,7 @@
#include "debug/Logger.hpp"
#include "io/io.hpp"
#include "graphics/core/GLTexture.hpp"
#include "graphics/core/Texture.hpp"
#include "graphics/core/ImageData.hpp"
static debug::Logger logger("png-coder");
@@ -205,7 +205,7 @@ std::unique_ptr<ImageData> png::load_image(const ubyte* bytes, size_t size) {
std::unique_ptr<Texture> png::load_texture(const ubyte* bytes, size_t size) {
auto image = load_image(bytes, size);
auto texture = GLTexture::from(image.get());
auto texture = Texture::from(image.get());
texture->setNearestFilter();
return texture;
}