update main shader
This commit is contained in:
@@ -97,6 +97,7 @@ void PrecipitationRenderer::render(const Camera& camera, float delta) {
|
||||
|
||||
WeatherPreset weather {};
|
||||
auto& fall = weather.fall;
|
||||
fall.vspeed = 2.0f;
|
||||
fall.texture = "misc/rain";
|
||||
|
||||
const int radius = 6;
|
||||
|
||||
Reference in New Issue
Block a user