add modeltree component

This commit is contained in:
MihailRis
2024-07-01 22:09:52 +03:00
parent 824231bfd6
commit 8e08f79b54
5 changed files with 53 additions and 13 deletions
+5 -1
View File
@@ -137,7 +137,11 @@ public:
void renderDebug(LineBatch& batch, const Frustum& frustum);
void render(Assets* assets, ModelBatch& batch, const Frustum& frustum);
entityid_t spawn(EntityDef& def, glm::vec3 pos, dynamic::Value args=dynamic::NONE);
entityid_t spawn(
Assets* assets,
EntityDef& def,
glm::vec3 pos,
dynamic::Value args=dynamic::NONE);
std::optional<Entity> get(entityid_t id) {
const auto& found = entities.find(id);