inventory script, modules

This commit is contained in:
MihailRis
2024-02-11 17:38:30 +03:00
parent bb1743105d
commit 8e529eb63b
22 changed files with 274 additions and 163 deletions
+4 -3
View File
@@ -56,7 +56,7 @@ Engine::Engine(EngineSettings& settings, EnginePaths* paths)
assets.reset(new Assets());
AssetsLoader loader(assets.get(), resPaths.get());
AssetsLoader::createDefaults(loader);
AssetsLoader::addDefaults(loader, false);
AssetsLoader::addDefaults(loader, nullptr);
Shader::preprocessor->setPaths(resPaths.get());
while (loader.hasNext()) {
@@ -164,7 +164,8 @@ void Engine::loadContent() {
for (auto& pack : srcPacks) {
if(loadedPacks.find(pack.id) != loadedPacks.end()) continue;
missingDependency = checkPacks(existingPacks, pack.dependencies);
if(!missingDependency.empty()) throw contentpack_error(pack.id, pack.folder, "missing dependency '"+missingDependency+"'");
if(!missingDependency.empty())
throw contentpack_error(pack.id, pack.folder, "missing dependency '"+missingDependency+"'");
if(pack.dependencies.empty() || checkPacks(loadedPacks, pack.dependencies).empty()) {
loadedPacks.insert(pack.id);
resRoots.push_back(pack.folder);
@@ -184,7 +185,7 @@ void Engine::loadContent() {
std::cout << "-- loading assets" << std::endl;
AssetsLoader loader(new_assets.get(), resPaths.get());
AssetsLoader::createDefaults(loader);
AssetsLoader::addDefaults(loader, true);
AssetsLoader::addDefaults(loader, content.get());
while (loader.hasNext()) {
if (!loader.loadNext()) {
new_assets.reset();