inventory script, modules

This commit is contained in:
MihailRis
2024-02-11 17:38:30 +03:00
parent bb1743105d
commit 8e529eb63b
22 changed files with 274 additions and 163 deletions
+8 -6
View File
@@ -21,26 +21,28 @@ struct uidocscript {
using uinodes_map = std::unordered_map<std::string, std::shared_ptr<gui::UINode>>;
class UiDocument {
std::string namesp;
std::string id;
uidocscript script;
uinodes_map map;
std::shared_ptr<gui::UINode> root;
int env;
public:
UiDocument(
std::string namesp,
std::string id,
uidocscript script,
std::shared_ptr<gui::UINode> root,
int env);
int env
);
const std::string& getId() const;
const uinodes_map& getMap() const;
const std::string& getNamespace() const;
const std::shared_ptr<gui::UINode> getRoot() const;
const uidocscript& getScript() const;
int getEnvironment() const;
/* Collect map of all uinodes having identifiers */
static void collect(uinodes_map& map, std::shared_ptr<gui::UINode> node);
static std::unique_ptr<UiDocument> read (std::string namesp, fs::path file);
static std::unique_ptr<UiDocument> read(int env, std::string namesp, fs::path file);
};
#endif // FRONTEND_UI_DOCUMENT_H_