inventory script, modules
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@@ -21,26 +21,28 @@ struct uidocscript {
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using uinodes_map = std::unordered_map<std::string, std::shared_ptr<gui::UINode>>;
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class UiDocument {
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std::string namesp;
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std::string id;
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uidocscript script;
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uinodes_map map;
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std::shared_ptr<gui::UINode> root;
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int env;
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public:
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UiDocument(
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std::string namesp,
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std::string id,
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uidocscript script,
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std::shared_ptr<gui::UINode> root,
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int env);
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int env
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);
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const std::string& getId() const;
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const uinodes_map& getMap() const;
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const std::string& getNamespace() const;
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const std::shared_ptr<gui::UINode> getRoot() const;
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const uidocscript& getScript() const;
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int getEnvironment() const;
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/* Collect map of all uinodes having identifiers */
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static void collect(uinodes_map& map, std::shared_ptr<gui::UINode> node);
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static std::unique_ptr<UiDocument> read (std::string namesp, fs::path file);
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static std::unique_ptr<UiDocument> read(int env, std::string namesp, fs::path file);
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};
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#endif // FRONTEND_UI_DOCUMENT_H_
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