'dynamic' namespace refactor (step 2)
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@@ -23,7 +23,7 @@ public:
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SettingsHandler(EngineSettings& settings);
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std::unique_ptr<dynamic::Value> getValue(const std::string& name) const;
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void setValue(const std::string& name, const dynamic::Value& value);
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void setValue(const std::string& name, const dynamic::valvalue& value);
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std::string toString(const std::string& name) const;
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Setting* getSetting(const std::string& name) const;
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bool has(const std::string& name) const;
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