reduce redundancy

This commit is contained in:
MihailRis
2024-07-10 06:51:14 +03:00
parent 5874abff98
commit 8edf9440a3
4 changed files with 5 additions and 6 deletions
+2 -2
View File
@@ -514,11 +514,11 @@ void scripting::load_item_script(const scriptenv& senv, const std::string& prefi
funcsset.on_block_break_by = register_event(env, "on_block_break_by", prefix+".blockbreakby");
}
void scripting::load_entity_component(const scriptenv& penv, const std::string& name, const fs::path& file) {
void scripting::load_entity_component(const std::string& name, const fs::path& file) {
auto L = lua::get_main_thread();
std::string src = files::read_string(file);
logger.info() << "script (component) " << file.u8string();
lua::loadbuffer(L, *penv, src, file.u8string());
lua::loadbuffer(L, 0, src, file.u8string());
lua::store_in(L, lua::CHUNKS_TABLE, name);
}