fix hands behaviour when paused

This commit is contained in:
MihailRis
2024-11-06 00:52:33 +03:00
parent 80e48ae302
commit 8ef7d43603
2 changed files with 6 additions and 4 deletions
+1 -1
View File
@@ -53,7 +53,7 @@ class WorldRenderer {
/// @brief Render block selection lines
void renderBlockSelection();
void renderHands(const Camera& camera, const Assets& assets);
void renderHands(const Camera& camera, const Assets& assets, float delta);
/// @brief Render lines (selection and debug)
/// @param camera active camera