add 'get-value' command
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+16
-3
@@ -1,6 +1,3 @@
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-- Lua has no parallelizm, also _set_data does not call any lua functions so
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-- may be reused one global ffi buffer per lua_State
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local breakpoints = {}
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local dbg_steps_mode = false
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local dbg_step_into_func = false
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@@ -9,6 +6,7 @@ local current_func
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local current_func_stack_size
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local _debug_getinfo = debug.getinfo
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local _debug_getlocal = debug.getlocal
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-- 'return' hook not called for some functions
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-- todo: speedup
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@@ -64,8 +62,11 @@ local DBG_EVENT_RM_BREAKPOINT = 2
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local DBG_EVENT_STEP = 3
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local DBG_EVENT_STEP_INTO_FUNCTION = 4
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local DBG_EVENT_RESUME = 5
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local DBG_EVENT_GET_VALUE = 6
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local __pull_events = debug.__pull_events
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local __sendvalue = debug.__sendvalue
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debug.__pull_events = nil
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debug.__sendvalue = nil
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function debug.pull_events()
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local events = __pull_events()
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@@ -86,6 +87,16 @@ function debug.pull_events()
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elseif event[1] == DBG_EVENT_RESUME then
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dbg_steps_mode = false
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dbg_step_into_func = false
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elseif event[1] == DBG_EVENT_GET_VALUE then
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local _, value = _debug_getlocal(event[2] + 3, event[3])
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for _, key in ipairs(event[4]) do
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if value == nil then
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value = "error: index nil value"
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break
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end
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value = value[key]
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end
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__sendvalue(value, event[2], event[3], event[4])
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end
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end
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end
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@@ -107,6 +118,8 @@ function debug.remove_breakpoint(source, line)
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bps[source] = nil
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end
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-- Lua has no parallelizm, also _set_data does not call any lua functions so
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-- may be reused one global ffi buffer per lua_State
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local canvas_ffi_buffer
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local canvas_ffi_buffer_size = 0
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