minor refactor
This commit is contained in:
@@ -4,7 +4,6 @@
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#include "../../debug/Logger.hpp"
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#include <string>
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#include <iostream>
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static debug::Logger logger("al-audio");
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@@ -24,14 +23,14 @@ ALSound::~ALSound() {
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buffer = 0;
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}
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Speaker* ALSound::newInstance(int priority, int channel) const {
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std::unique_ptr<Speaker> ALSound::newInstance(int priority, int channel) const {
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uint source = al->getFreeSource();
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if (source == 0) {
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return nullptr;
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}
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AL_CHECK(alSourcei(source, AL_BUFFER, buffer));
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auto speaker = new ALSpeaker(al, source, priority, channel);
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auto speaker = std::make_unique<ALSpeaker>(al, source, priority, channel);
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speaker->duration = duration;
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return speaker;
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}
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@@ -67,7 +66,7 @@ bool ALStream::preloadBuffer(uint buffer, bool loop) {
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return true;
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}
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Speaker* ALStream::createSpeaker(bool loop, int channel) {
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std::unique_ptr<Speaker> ALStream::createSpeaker(bool loop, int channel) {
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this->loop = loop;
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uint source = al->getFreeSource();
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if (source == 0) {
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@@ -80,7 +79,7 @@ Speaker* ALStream::createSpeaker(bool loop, int channel) {
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}
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AL_CHECK(alSourceQueueBuffers(source, 1, &buffer));
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}
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return new ALSpeaker(al, source, PRIORITY_HIGH, channel);
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return std::make_unique<ALSpeaker>(al, source, PRIORITY_HIGH, channel);
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}
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@@ -379,15 +378,15 @@ ALAudio::~ALAudio() {
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context = nullptr;
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}
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Sound* ALAudio::createSound(std::shared_ptr<PCM> pcm, bool keepPCM) {
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std::unique_ptr<Sound> ALAudio::createSound(std::shared_ptr<PCM> pcm, bool keepPCM) {
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auto format = AL::to_al_format(pcm->channels, pcm->bitsPerSample);
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uint buffer = getFreeBuffer();
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AL_CHECK(alBufferData(buffer, format, pcm->data.data(), pcm->data.size(), pcm->sampleRate));
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return new ALSound(this, buffer, pcm, keepPCM);
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return std::make_unique<ALSound>(this, buffer, pcm, keepPCM);
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}
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Stream* ALAudio::openStream(std::shared_ptr<PCMStream> stream, bool keepSource) {
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return new ALStream(this, stream, keepSource);
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std::unique_ptr<Stream> ALAudio::openStream(std::shared_ptr<PCMStream> stream, bool keepSource) {
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return std::make_unique<ALStream>(this, stream, keepSource);
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}
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ALAudio* ALAudio::create() {
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@@ -40,7 +40,7 @@ namespace audio {
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return pcm;
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}
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Speaker* newInstance(int priority, int channel) const override;
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std::unique_ptr<Speaker> newInstance(int priority, int channel) const override;
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};
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class ALStream : public Stream {
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@@ -65,7 +65,7 @@ namespace audio {
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std::shared_ptr<PCMStream> getSource() const override;
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void bindSpeaker(speakerid_t speaker) override;
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Speaker* createSpeaker(bool loop, int channel) override;
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std::unique_ptr<Speaker> createSpeaker(bool loop, int channel) override;
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speakerid_t getSpeaker() const override;
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void update(double delta) override;
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@@ -148,8 +148,8 @@ namespace audio {
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std::vector<std::string> getAvailableDevices() const;
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Sound* createSound(std::shared_ptr<PCM> pcm, bool keepPCM) override;
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Stream* openStream(std::shared_ptr<PCMStream> stream, bool keepSource) override;
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std::unique_ptr<Sound> createSound(std::shared_ptr<PCM> pcm, bool keepPCM) override;
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std::unique_ptr<Stream> openStream(std::shared_ptr<PCMStream> stream, bool keepSource) override;
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void setListener(
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glm::vec3 position,
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+11
-9
@@ -1,6 +1,7 @@
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#include "alutil.hpp"
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#include <iostream>
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#include "../../debug/Logger.hpp"
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#include <fstream>
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#include <cstring>
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#include <memory>
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@@ -14,30 +15,31 @@
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#include <AL/alc.h>
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#endif
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static debug::Logger logger("open-al");
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bool AL::check_errors(const std::string& filename, const std::uint_fast32_t line){
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ALenum error = alGetError();
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if(error != AL_NO_ERROR){
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std::cerr << "OpenAL ERROR (" << filename << ": " << line << ")\n" ;
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logger.error() << filename << ": " << line;
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switch(error){
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case AL_INVALID_NAME:
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std::cerr << "AL_INVALID_NAME: a bad name (ID) was passed to an OpenAL function";
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logger.error() << "a bad name (ID) was passed to an OpenAL function";
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break;
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case AL_INVALID_ENUM:
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std::cerr << "AL_INVALID_ENUM: an invalid enum value was passed to an OpenAL function";
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logger.error() << "an invalid enum value was passed to an OpenAL function";
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break;
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case AL_INVALID_VALUE:
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std::cerr << "AL_INVALID_VALUE: an invalid value was passed to an OpenAL function";
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logger.error() << "an invalid value was passed to an OpenAL function";
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break;
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case AL_INVALID_OPERATION:
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std::cerr << "AL_INVALID_OPERATION: the requested operation is not valid";
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logger.error() << "the requested operation is not valid";
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break;
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case AL_OUT_OF_MEMORY:
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std::cerr << "AL_OUT_OF_MEMORY: the requested operation resulted in OpenAL running out of memory";
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logger.error() << "the requested operation resulted in OpenAL running out of memory";
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break;
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default:
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std::cerr << "UNKNOWN AL ERROR: " << error;
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logger.error() << "UNKNOWN AL ERROR: " << error;
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}
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std::cerr << std::endl;
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return false;
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}
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return true;
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@@ -9,12 +9,12 @@ NoSound::NoSound(std::shared_ptr<PCM> pcm, bool keepPCM) {
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}
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}
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Sound* NoAudio::createSound(std::shared_ptr<PCM> pcm, bool keepPCM) {
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return new NoSound(pcm, keepPCM);
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std::unique_ptr<Sound> NoAudio::createSound(std::shared_ptr<PCM> pcm, bool keepPCM) {
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return std::make_unique<NoSound>(pcm, keepPCM);
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}
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Stream* NoAudio::openStream(std::shared_ptr<PCMStream> stream, bool keepSource) {
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return new NoStream(stream, keepSource);
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std::unique_ptr<Stream> NoAudio::openStream(std::shared_ptr<PCMStream> stream, bool keepSource) {
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return std::make_unique<NoStream>(stream, keepSource);
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}
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NoAudio* NoAudio::create() {
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@@ -19,7 +19,7 @@ namespace audio {
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return pcm;
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}
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Speaker* newInstance(int priority, int channel) const override {
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std::unique_ptr<Speaker> newInstance(int priority, int channel) const override {
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return nullptr;
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}
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};
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@@ -42,7 +42,7 @@ namespace audio {
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void bindSpeaker(speakerid_t speaker) override {
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}
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Speaker* createSpeaker(bool loop, int channel) override{
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std::unique_ptr<Speaker> createSpeaker(bool loop, int channel) override {
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return nullptr;
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}
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@@ -65,8 +65,8 @@ namespace audio {
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public:
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~NoAudio() {}
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Sound* createSound(std::shared_ptr<PCM> pcm, bool keepPCM) override;
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Stream* openStream(std::shared_ptr<PCMStream> stream, bool keepSource) override;
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std::unique_ptr<Sound> createSound(std::shared_ptr<PCM> pcm, bool keepPCM) override;
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std::unique_ptr<Stream> openStream(std::shared_ptr<PCMStream> stream, bool keepSource) override;
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void setListener(
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glm::vec3 position,
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+15
-14
@@ -156,7 +156,7 @@ void audio::initialize(bool enabled) {
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create_channel("master");
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}
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PCM* audio::load_PCM(const fs::path& file, bool headerOnly) {
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std::unique_ptr<PCM> audio::load_PCM(const fs::path& file, bool headerOnly) {
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if (!fs::exists(file)) {
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throw std::runtime_error("file not found '"+file.u8string()+"'");
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}
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@@ -169,16 +169,16 @@ PCM* audio::load_PCM(const fs::path& file, bool headerOnly) {
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throw std::runtime_error("unsupported audio format");
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}
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Sound* audio::load_sound(const fs::path& file, bool keepPCM) {
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std::shared_ptr<PCM> pcm(load_PCM(file, !keepPCM && backend->isDummy()));
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std::unique_ptr<Sound> audio::load_sound(const fs::path& file, bool keepPCM) {
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std::shared_ptr<PCM> pcm(load_PCM(file, !keepPCM && backend->isDummy()).release());
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return create_sound(pcm, keepPCM);
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}
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Sound* audio::create_sound(std::shared_ptr<PCM> pcm, bool keepPCM) {
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std::unique_ptr<Sound> audio::create_sound(std::shared_ptr<PCM> pcm, bool keepPCM) {
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return backend->createSound(pcm, keepPCM);
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}
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PCMStream* audio::open_PCM_stream(const fs::path& file) {
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std::unique_ptr<PCMStream> audio::open_PCM_stream(const fs::path& file) {
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std::string ext = file.extension().u8string();
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if (ext == ".wav" || ext == ".WAV") {
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return wav::create_stream(file);
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@@ -188,7 +188,7 @@ PCMStream* audio::open_PCM_stream(const fs::path& file) {
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throw std::runtime_error("unsupported audio stream format");
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}
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Stream* audio::open_stream(const fs::path& file, bool keepSource) {
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std::unique_ptr<Stream> audio::open_stream(const fs::path& file, bool keepSource) {
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if (!keepSource && backend->isDummy()) {
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auto header = load_PCM(file, true);
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// using void source sized as audio instead of actual audio file
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@@ -203,7 +203,7 @@ Stream* audio::open_stream(const fs::path& file, bool keepSource) {
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);
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}
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Stream* audio::open_stream(std::shared_ptr<PCMStream> stream, bool keepSource) {
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std::unique_ptr<Stream> audio::open_stream(std::shared_ptr<PCMStream> stream, bool keepSource) {
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return backend->openStream(stream, keepSource);
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}
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@@ -255,7 +255,7 @@ speakerid_t audio::play(
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sound = sound->variants.at(index).get();
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}
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}
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Speaker* speaker = sound->newInstance(priority, channel);
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auto speaker = sound->newInstance(priority, channel);
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if (speaker == nullptr) {
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remove_lower_priority_speaker(priority);
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speaker = sound->newInstance(priority, channel);
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@@ -264,7 +264,7 @@ speakerid_t audio::play(
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return 0;
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}
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speakerid_t id = nextId++;
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speakers.emplace(id, speaker);
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speakers.emplace(id, std::move(speaker));
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speaker->setPosition(position);
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speaker->setVolume(volume);
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speaker->setPitch(pitch);
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@@ -283,17 +283,18 @@ speakerid_t audio::play(
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bool loop,
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int channel
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) {
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Speaker* speaker = stream->createSpeaker(loop, channel);
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if (speaker == nullptr) {
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auto speaker_ptr = stream->createSpeaker(loop, channel);
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if (speaker_ptr == nullptr) {
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remove_lower_priority_speaker(PRIORITY_HIGH);
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speaker = stream->createSpeaker(loop, channel);
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speaker_ptr = stream->createSpeaker(loop, channel);
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}
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if (speaker == nullptr) {
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if (speaker_ptr == nullptr) {
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return 0;
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}
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auto speaker = speaker_ptr.get();
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speakerid_t id = nextId++;
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streams.emplace(id, stream);
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speakers.emplace(id, speaker);
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speakers.emplace(id, std::move(speaker_ptr));
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stream->bindSpeaker(id);
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speaker->setPosition(position);
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+10
-10
@@ -179,7 +179,7 @@ namespace audio {
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/// @param loop is stream looped (required for correct buffers preload)
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/// @param channel channel index
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/// @return speaker id or 0
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virtual Speaker* createSpeaker(bool loop, int channel) = 0;
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virtual std::unique_ptr<Speaker> createSpeaker(bool loop, int channel) = 0;
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/// @brief Unbind previous speaker and bind new speaker to the stream
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/// @param speaker speaker id or 0 if all you need is unbind speaker
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@@ -225,7 +225,7 @@ namespace audio {
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/// @param channel channel index
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/// @return new speaker with sound bound or nullptr
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/// if all speakers are in use
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virtual Speaker* newInstance(int priority, int channel) const = 0;
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virtual std::unique_ptr<Speaker> newInstance(int priority, int channel) const = 0;
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};
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/// @brief Audio source controller interface.
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@@ -336,8 +336,8 @@ namespace audio {
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public:
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virtual ~Backend() {};
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virtual Sound* createSound(std::shared_ptr<PCM> pcm, bool keepPCM) = 0;
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virtual Stream* openStream(std::shared_ptr<PCMStream> stream, bool keepSource) = 0;
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virtual std::unique_ptr<Sound> createSound(std::shared_ptr<PCM> pcm, bool keepPCM) = 0;
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virtual std::unique_ptr<Stream> openStream(std::shared_ptr<PCMStream> stream, bool keepSource) = 0;
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virtual void setListener(
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glm::vec3 position,
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glm::vec3 velocity,
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@@ -360,38 +360,38 @@ namespace audio {
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/// @param headerOnly read header only
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/// @throws std::runtime_error if I/O error ocurred or format is unknown
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/// @return PCM audio data
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PCM* load_PCM(const fs::path& file, bool headerOnly);
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std::unique_ptr<PCM> load_PCM(const fs::path& file, bool headerOnly);
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/// @brief Load sound from file
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/// @param file audio file path
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/// @param keepPCM store PCM data in sound to make it accessible with Sound::getPCM
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/// @throws std::runtime_error if I/O error ocurred or format is unknown
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/// @return new Sound instance
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Sound* load_sound(const fs::path& file, bool keepPCM);
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std::unique_ptr<Sound> load_sound(const fs::path& file, bool keepPCM);
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/// @brief Create new sound from PCM data
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/// @param pcm PCM data
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/// @param keepPCM store PCM data in sound to make it accessible with Sound::getPCM
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/// @return new Sound instance
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Sound* create_sound(std::shared_ptr<PCM> pcm, bool keepPCM);
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std::unique_ptr<Sound> create_sound(std::shared_ptr<PCM> pcm, bool keepPCM);
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/// @brief Open new PCM stream from file
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/// @param file audio file path
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/// @throws std::runtime_error if I/O error ocurred or format is unknown
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/// @return new PCMStream instance
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PCMStream* open_PCM_stream(const fs::path& file);
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std::unique_ptr<PCMStream> open_PCM_stream(const fs::path& file);
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/// @brief Open new audio stream from file
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/// @param file audio file path
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/// @param keepSource store PCMStream in stream to make it accessible with Stream::getSource
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/// @return new Stream instance
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Stream* open_stream(const fs::path& file, bool keepSource);
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std::unique_ptr<Stream> open_stream(const fs::path& file, bool keepSource);
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/// @brief Open new audio stream from source
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/// @param stream PCM data source
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/// @param keepSource store PCMStream in stream to make it accessible with Stream::getSource
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/// @return new Stream instance
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Stream* open_stream(std::shared_ptr<PCMStream> stream, bool keepSource);
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std::unique_ptr<Stream> open_stream(std::shared_ptr<PCMStream> stream, bool keepSource);
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/// @brief Configure 3D listener
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/// @param position listener position
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