add block rotate
This commit is contained in:
+1
-1
@@ -34,7 +34,7 @@ public:
|
||||
voxel* get(int x, int y, int z);
|
||||
unsigned short getLight(int x, int y, int z);
|
||||
unsigned char getLight(int x, int y, int z, int channel);
|
||||
void set(int x, int y, int z, int id);
|
||||
void set(int x, int y, int z, int id, uint8_t states);
|
||||
voxel* rayCast(vec3 start, vec3 dir, float maxLength, vec3& end, vec3& norm, vec3& iend);
|
||||
|
||||
bool isObstacle(int x, int y, int z);
|
||||
|
||||
Reference in New Issue
Block a user