bindings, controls.json file

This commit is contained in:
MihailRis
2023-11-19 22:37:15 +03:00
parent e3743b8463
commit 9051db3526
11 changed files with 186 additions and 22 deletions
+11 -11
View File
@@ -38,18 +38,18 @@ void PlayerController::refreshCamera() {
}
void PlayerController::updateKeyboard() {
input.zoom = Events::pressed(keycode::C);
input.moveForward = Events::pressed(keycode::W);
input.moveBack = Events::pressed(keycode::S);
input.moveLeft = Events::pressed(keycode::A);
input.moveRight = Events::pressed(keycode::D);
input.sprint = Events::pressed(keycode::LEFT_CONTROL);
input.shift = Events::pressed(keycode::LEFT_SHIFT);
input.cheat = Events::pressed(keycode::R);
input.jump = Events::pressed(keycode::SPACE);
input.moveForward = Events::active("movement.forward");
input.moveBack = Events::active("movement.back");
input.moveLeft = Events::active("movement.left");
input.moveRight = Events::active("movement.right");
input.sprint = Events::active("movement.sprint");
input.shift = Events::active("movement.crouch");
input.cheat = Events::active("movement.cheat");
input.jump = Events::active("movement.jump");
input.zoom = Events::active("camera.zoom");
input.noclip = Events::jpressed(keycode::N);
input.flight = Events::jpressed(keycode::F);
input.noclip = Events::jactive("player.noclip");
input.flight = Events::jactive("player.flight");
// block choice
for (int i = 1; i < 10; i++){