bindings, controls.json file

This commit is contained in:
MihailRis
2023-11-19 22:37:15 +03:00
parent e3743b8463
commit 9051db3526
11 changed files with 186 additions and 22 deletions
+44
View File
@@ -14,6 +14,7 @@ bool Events::_cursor_locked = false;
bool Events::_cursor_started = false;
std::vector<uint> Events::codepoints;
std::vector<int> Events::pressedKeys;
std::unordered_map<std::string, Binding> Events::bindings;
int Events::initialize(){
_keys = new bool[1032];
@@ -64,4 +65,47 @@ void Events::pullEvents(){
codepoints.clear();
pressedKeys.clear();
glfwPollEvents();
for (auto& entry : bindings) {
auto& binding = entry.second;
binding.justChange = false;
bool newstate = false;
switch (binding.type) {
case inputtype::keyboard: newstate = pressed(binding.code); break;
case inputtype::button: newstate = clicked(binding.code); break;
}
if (newstate) {
if (!binding.state) {
binding.state = true;
binding.justChange = true;
}
} else {
if (binding.state) {
binding.state = false;
binding.justChange = true;
}
}
}
}
void Events::bind(std::string name, inputtype type, int code) {
bindings[name] = {type, code, false, false};
}
bool Events::active(std::string name) {
const auto& found = bindings.find(name);
if (found == bindings.end()) {
return false;
}
return found->second.active();
}
bool Events::jactive(std::string name) {
const auto& found = bindings.find(name);
if (found == bindings.end()) {
return false;
}
return found->second.jactive();
}