refactor: LuaState replaced with lua_engine

This commit is contained in:
MihailRis
2024-06-11 13:18:30 +03:00
parent 0647bc6f90
commit 90bc86408b
22 changed files with 643 additions and 675 deletions
+18 -18
View File
@@ -31,10 +31,10 @@ static int l_pack_get_folder(lua_State* L) {
/// @brief pack.get_installed() -> array<string>
static int l_pack_get_installed(lua_State* L) {
auto& packs = engine->getContentPacks();
lua_createtable(L, packs.size(), 0);
lua::createtable(L, packs.size(), 0);
for (size_t i = 0; i < packs.size(); i++) {
lua::pushstring(L, packs[i].id);
lua_rawseti(L, -2, i + 1);
lua::rawseti(L, i + 1);
}
return 1;
}
@@ -54,16 +54,16 @@ static int l_pack_get_available(lua_State* L) {
}
auto names = manager.getAllNames();
lua_createtable(L, names.size(), 0);
lua::createtable(L, names.size(), 0);
for (size_t i = 0; i < names.size(); i++) {
lua::pushstring(L, names[i]);
lua_rawseti(L, -2, i + 1);
lua::rawseti(L, i + 1);
}
return 1;
}
static int l_pack_get_info(lua_State* L, const ContentPack& pack, const Content* content) {
lua_createtable(L, 0, 5);
lua::createtable(L, 0, 5);
lua::pushstring(L, pack.id);
lua::setfield(L, "id");
@@ -92,7 +92,7 @@ static int l_pack_get_info(lua_State* L, const ContentPack& pack, const Content*
lua::setfield(L, "icon");
if (!pack.dependencies.empty()) {
lua_createtable(L, pack.dependencies.size(), 0);
lua::createtable(L, pack.dependencies.size(), 0);
for (size_t i = 0; i < pack.dependencies.size(); i++) {
auto& dpack = pack.dependencies.at(i);
std::string prefix;
@@ -102,8 +102,8 @@ static int l_pack_get_info(lua_State* L, const ContentPack& pack, const Content*
case DependencyLevel::weak: prefix = "~"; break;
default: throw std::runtime_error("");
}
lua_pushfstring(L, "%s%s", prefix.c_str(), dpack.id.c_str());
lua_rawseti(L, -2, i+1);
lua::pushfstring(L, "%s%s", prefix.c_str(), dpack.id.c_str());
lua::rawseti(L, i+1);
}
lua::setfield(L, "dependencies");
}
@@ -124,20 +124,20 @@ static int l_pack_get_info(lua_State* L, const ContentPack& pack, const Content*
/// [optional] has_indices: bool
/// } or nil
static int l_pack_get_info(lua_State* L) {
auto packid = lua_tostring(L, 1);
auto packid = lua::tostring(L, 1);
auto content = scripting::engine->getContent();
auto& packs = scripting::engine->getContentPacks();
auto content = engine->getContent();
auto& packs = engine->getContentPacks();
auto found = std::find_if(packs.begin(), packs.end(), [packid](const auto& pack) {
return pack.id == packid;
});
if (found == packs.end()) {
// TODO: optimize
fs::path worldFolder("");
if (scripting::level) {
worldFolder = scripting::level->getWorld()->wfile->getFolder();
if (level) {
worldFolder = level->getWorld()->wfile->getFolder();
}
auto manager = scripting::engine->createPacksManager(worldFolder);
auto manager = engine->createPacksManager(worldFolder);
manager.scan();
auto vec = manager.getAll({packid});
if (!vec.empty()) {
@@ -150,11 +150,11 @@ static int l_pack_get_info(lua_State* L) {
}
static int l_pack_get_base_packs(lua_State* L) {
auto& packs = scripting::engine->getBasePacks();
lua_createtable(L, packs.size(), 0);
auto& packs = engine->getBasePacks();
lua::createtable(L, packs.size(), 0);
for (size_t i = 0; i < packs.size(); i++) {
lua_pushstring(L, packs[i].c_str());
lua_rawseti(L, -2, i + 1);
lua::pushstring(L, packs[i]);
lua::rawseti(L, i + 1);
}
return 1;
}