thread pool update + refactor
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@@ -0,0 +1,49 @@
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#include "imageio.h"
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#include "png.h"
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#include "../graphics/core/ImageData.h"
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#include <filesystem>
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#include <functional>
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#include <unordered_map>
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namespace fs = std::filesystem;
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using image_reader = std::function<ImageData*(const std::string&)>;
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using image_writer = std::function<void(const std::string&, const ImageData*)>;
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static std::unordered_map<std::string, image_reader> readers {
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{".png", png::load_image},
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};
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static std::unordered_map<std::string, image_writer> writers {
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{".png", png::write_image},
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};
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bool imageio::is_read_supported(const std::string& extension) {
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return readers.find(extension) != readers.end();
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}
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bool imageio::is_write_supported(const std::string& extension) {
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return writers.find(extension) != writers.end();
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}
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inline std::string extensionOf(const std::string& filename) {
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return fs::u8path(filename).extension().u8string();
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}
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std::unique_ptr<ImageData> imageio::read(const std::string& filename) {
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auto found = readers.find(extensionOf(filename));
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if (found == readers.end()) {
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throw std::runtime_error("file format is not supported (read): "+filename);
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}
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return std::unique_ptr<ImageData>(found->second(filename));
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}
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void imageio::write(const std::string& filename, const ImageData* image) {
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auto found = writers.find(extensionOf(filename));
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if (found == writers.end()) {
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throw std::runtime_error("file format is not supported (write): "+filename);
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}
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return found->second(filename, image);
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}
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@@ -0,0 +1,19 @@
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#ifndef CODERS_IMAGEIO_H_
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#define CODERS_IMAGEIO_H_
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#include <string>
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#include <memory>
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class ImageData;
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namespace imageio {
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inline const std::string PNG = ".png";
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bool is_read_supported(const std::string& extension);
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bool is_write_supported(const std::string& extension);
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std::unique_ptr<ImageData> read(const std::string& filename);
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void write(const std::string& filename, const ImageData* image);
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}
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#endif // CODERS_IMAGEIO_H_
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+3
-3
@@ -340,7 +340,7 @@ ImageData* _png_load(const char* file){
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}
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#endif
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ImageData* png::load_image(std::string filename) {
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ImageData* png::load_image(const std::string& filename) {
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ImageData* image (_png_load(filename.c_str()));
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if (image == nullptr) {
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throw std::runtime_error("could not load image "+filename);
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@@ -348,13 +348,13 @@ ImageData* png::load_image(std::string filename) {
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return image;
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}
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Texture* png::load_texture(std::string filename) {
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Texture* png::load_texture(const std::string& filename) {
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std::unique_ptr<ImageData> image (load_image(filename));
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auto texture = Texture::from(image.get());
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texture->setNearestFilter();
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return texture;
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}
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void png::write_image(std::string filename, const ImageData* image) {
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void png::write_image(const std::string& filename, const ImageData* image) {
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_png_write(filename.c_str(), image->getWidth(), image->getHeight(), (const ubyte*)image->getData(), image->getFormat() == ImageFormat::rgba8888);
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}
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+3
-3
@@ -8,9 +8,9 @@ class Texture;
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class ImageData;
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namespace png {
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extern ImageData* load_image(std::string filename);
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extern void write_image(std::string filename, const ImageData* image);
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extern Texture* load_texture(std::string filename);
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extern ImageData* load_image(const std::string& filename);
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extern void write_image(const std::string& filename, const ImageData* image);
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extern Texture* load_texture(const std::string& filename);
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}
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#endif /* CODERS_PNG_H_ */
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