refactor: complete 'lua' namespace use

This commit is contained in:
MihailRis
2024-06-11 13:51:11 +03:00
parent 90bc86408b
commit 913e5983b1
26 changed files with 370 additions and 359 deletions
+6 -6
View File
@@ -14,7 +14,7 @@
using namespace scripting;
static int l_pack_get_folder(lua_State* L) {
static int l_pack_get_folder(lua::State* L) {
std::string packName = lua::tostring(L, 1);
if (packName == "core") {
auto folder = engine->getPaths()->getResources().u8string()+"/";
@@ -29,7 +29,7 @@ static int l_pack_get_folder(lua_State* L) {
}
/// @brief pack.get_installed() -> array<string>
static int l_pack_get_installed(lua_State* L) {
static int l_pack_get_installed(lua::State* L) {
auto& packs = engine->getContentPacks();
lua::createtable(L, packs.size(), 0);
for (size_t i = 0; i < packs.size(); i++) {
@@ -40,7 +40,7 @@ static int l_pack_get_installed(lua_State* L) {
}
/// @brief pack.get_available() -> array<string>
static int l_pack_get_available(lua_State* L) {
static int l_pack_get_available(lua::State* L) {
fs::path worldFolder("");
if (level) {
worldFolder = level->getWorld()->wfile->getFolder();
@@ -62,7 +62,7 @@ static int l_pack_get_available(lua_State* L) {
return 1;
}
static int l_pack_get_info(lua_State* L, const ContentPack& pack, const Content* content) {
static int l_pack_get_info(lua::State* L, const ContentPack& pack, const Content* content) {
lua::createtable(L, 0, 5);
lua::pushstring(L, pack.id);
@@ -123,7 +123,7 @@ static int l_pack_get_info(lua_State* L, const ContentPack& pack, const Content*
/// version: str,
/// [optional] has_indices: bool
/// } or nil
static int l_pack_get_info(lua_State* L) {
static int l_pack_get_info(lua::State* L) {
auto packid = lua::tostring(L, 1);
auto content = engine->getContent();
@@ -149,7 +149,7 @@ static int l_pack_get_info(lua_State* L) {
return l_pack_get_info(L, pack, content);
}
static int l_pack_get_base_packs(lua_State* L) {
static int l_pack_get_base_packs(lua::State* L) {
auto& packs = engine->getBasePacks();
lua::createtable(L, packs.size(), 0);
for (size_t i = 0; i < packs.size(); i++) {