refactor: complete 'lua' namespace use

This commit is contained in:
MihailRis
2024-06-11 13:51:11 +03:00
parent 90bc86408b
commit 913e5983b1
26 changed files with 370 additions and 359 deletions
+20 -20
View File
@@ -13,7 +13,7 @@ std::string lua::env_name(int env) {
return "_ENV"+util::mangleid(env);
}
int lua::pushvalue(lua_State* L, const dynamic::Value& value) {
int lua::pushvalue(State* L, const dynamic::Value& value) {
using namespace dynamic;
if (auto* flag = std::get_if<bool>(&value)) {
@@ -44,15 +44,15 @@ int lua::pushvalue(lua_State* L, const dynamic::Value& value) {
return 1;
}
std::wstring lua::require_wstring(lua_State* L, int idx) {
return util::str2wstr_utf8(lua::require_string(L, idx));
std::wstring lua::require_wstring(State* L, int idx) {
return util::str2wstr_utf8(require_string(L, idx));
}
int lua::pushwstring(lua_State* L, const std::wstring& str) {
return lua::pushstring(L, util::wstr2str_utf8(str));
int lua::pushwstring(State* L, const std::wstring& str) {
return pushstring(L, util::wstr2str_utf8(str));
}
dynamic::Value lua::tovalue(lua_State* L, int idx) {
dynamic::Value lua::tovalue(State* L, int idx) {
using namespace dynamic;
auto type = lua::type(L, idx);
switch (type) {
@@ -64,7 +64,7 @@ dynamic::Value lua::tovalue(lua_State* L, int idx) {
case LUA_TNUMBER: {
auto number = tonumber(L, idx);
auto integer = tointeger(L, idx);
if (number == static_cast<lua_Number>(integer)) {
if (number == static_cast<Number>(integer)) {
return integer;
} else {
return number;
@@ -73,7 +73,7 @@ dynamic::Value lua::tovalue(lua_State* L, int idx) {
case LUA_TSTRING:
return std::string(tostring(L, idx));
case LUA_TTABLE: {
int len = lua::objlen(L, idx);
int len = objlen(L, idx);
if (len) {
// array
auto list = create_list();
@@ -88,7 +88,7 @@ dynamic::Value lua::tovalue(lua_State* L, int idx) {
auto map = create_map();
pushvalue(L, idx);
pushnil(L);
while (lua_next(L, -2)) {
while (next(L, -2)) {
pushvalue(L, -2);
auto key = tostring(L, -1);
map->put(key, tovalue(L, -2));
@@ -105,14 +105,14 @@ dynamic::Value lua::tovalue(lua_State* L, int idx) {
}
}
int lua::call(lua_State* L, int argc, int nresults) {
int lua::call(State* L, int argc, int nresults) {
if (lua_pcall(L, argc, nresults, 0)) {
throw luaerror(tostring(L, -1));
}
return 1;
}
int lua::call_nothrow(lua_State* L, int argc) {
int lua::call_nothrow(State* L, int argc) {
if (lua_pcall(L, argc, LUA_MULTRET, 0)) {
log_error(tostring(L, -1));
return 0;
@@ -120,7 +120,7 @@ int lua::call_nothrow(lua_State* L, int argc) {
return 1;
}
void lua::dump_stack(lua_State* L) {
void lua::dump_stack(State* L) {
int top = gettop(L);
for (int i = 1; i <= top; i++) {
std::cout << std::setw(3) << i << std::setw(20) << luaL_typename(L, i) << std::setw(30);
@@ -145,7 +145,7 @@ void lua::dump_stack(lua_State* L) {
}
}
static std::shared_ptr<std::string> createLambdaHandler(lua_State* L) {
static std::shared_ptr<std::string> createLambdaHandler(State* L) {
auto ptr = reinterpret_cast<ptrdiff_t>(topointer(L, -1));
auto name = util::mangleid(ptr);
getglobal(L, LAMBDAS_TABLE);
@@ -162,16 +162,16 @@ static std::shared_ptr<std::string> createLambdaHandler(lua_State* L) {
});
}
runnable lua::create_runnable(lua_State* L) {
runnable lua::create_runnable(State* L) {
auto funcptr = createLambdaHandler(L);
return [=]() {
lua_getglobal(L, LAMBDAS_TABLE.c_str());
lua_getfield(L, -1, funcptr->c_str());
getglobal(L, LAMBDAS_TABLE);
getfield(L, *funcptr);
call_nothrow(L, 0);
};
}
scripting::common_func lua::create_lambda(lua_State* L) {
scripting::common_func lua::create_lambda(State* L) {
auto funcptr = createLambdaHandler(L);
return [=](const std::vector<dynamic::Value>& args) {
getglobal(L, LAMBDAS_TABLE);
@@ -188,7 +188,7 @@ scripting::common_func lua::create_lambda(lua_State* L) {
};
}
int lua::createEnvironment(lua_State* L, int parent) {
int lua::createEnvironment(State* L, int parent) {
int id = nextEnvironment++;
// local env = {}
@@ -204,7 +204,7 @@ int lua::createEnvironment(lua_State* L, int parent) {
}
}
setfield(L, "__index");
lua_setmetatable(L, -2);
setmetatable(L);
// envname = env
setglobal(L, env_name(id));
@@ -212,7 +212,7 @@ int lua::createEnvironment(lua_State* L, int parent) {
}
void lua::removeEnvironment(lua_State* L, int id) {
void lua::removeEnvironment(State* L, int id) {
if (id == 0) {
return;
}