add compatibility with other files

This commit is contained in:
alexei-zebra
2024-08-06 15:51:55 +03:00
parent 62125b14b4
commit 91ad9cc64c
9 changed files with 25 additions and 25 deletions
+2 -2
View File
@@ -128,11 +128,11 @@ fs::path ContentPack::findPack(
if (fs::is_directory(folder)) { if (fs::is_directory(folder)) {
return folder; return folder;
} }
folder = paths->getUserfiles() / fs::path("content") / fs::path(name); folder = paths->getUserFilesFolder() / fs::path("content") / fs::path(name);
if (fs::is_directory(folder)) { if (fs::is_directory(folder)) {
return folder; return folder;
} }
return paths->getResources() / fs::path("content") / fs::path(name); return paths->getResourcesFolder() / fs::path("content") / fs::path(name);
} }
ContentPackRuntime::ContentPackRuntime(ContentPack info, scriptenv env) ContentPackRuntime::ContentPackRuntime(ContentPack info, scriptenv env)
+1 -1
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@@ -25,7 +25,7 @@ void corecontent::setup(EnginePaths* paths, ContentBuilder* builder) {
ItemDef& item = builder->items.create("core:empty"); ItemDef& item = builder->items.create("core:empty");
item.iconType = item_icon_type::none; item.iconType = item_icon_type::none;
auto bindsFile = paths->getResources()/fs::path("bindings.toml"); auto bindsFile = paths->getResourcesFolder()/fs::path("bindings.toml");
if (fs::is_regular_file(bindsFile)) { if (fs::is_regular_file(bindsFile)) {
Events::loadBindings( Events::loadBindings(
bindsFile.u8string(), files::read_string(bindsFile) bindsFile.u8string(), files::read_string(bindsFile)
+14 -14
View File
@@ -83,7 +83,7 @@ Engine::Engine(EngineSettings& settings, SettingsHandler& settingsHandler, Engin
paths->prepare(); paths->prepare();
loadSettings(); loadSettings();
auto resdir = paths->getResources(); auto resdir = paths->getResourcesFolder();
controller = std::make_unique<EngineController>(this); controller = std::make_unique<EngineController>(this);
if (Window::initialize(&this->settings.display)){ if (Window::initialize(&this->settings.display)){
@@ -105,7 +105,7 @@ Engine::Engine(EngineSettings& settings, SettingsHandler& settingsHandler, Engin
if (settings.ui.language.get() == "auto") { if (settings.ui.language.get() == "auto") {
settings.ui.language.set(langs::locale_by_envlocale( settings.ui.language.set(langs::locale_by_envlocale(
platform::detect_locale(), platform::detect_locale(),
paths->getResources() paths->getResourcesFolder()
)); ));
} }
if (ENGINE_DEBUG_BUILD) { if (ENGINE_DEBUG_BUILD) {
@@ -162,7 +162,7 @@ void Engine::updateHotkeys() {
void Engine::saveScreenshot() { void Engine::saveScreenshot() {
auto image = Window::takeScreenshot(); auto image = Window::takeScreenshot();
image->flipY(); image->flipY();
fs::path filename = paths->getScreenshotFile("png"); fs::path filename = paths->getNewScreenshotFile("png");
imageio::write(filename.string(), image.get()); imageio::write(filename.string(), image.get());
logger.info() << "saved screenshot as " << filename.u8string(); logger.info() << "saved screenshot as " << filename.u8string();
} }
@@ -252,8 +252,8 @@ PacksManager Engine::createPacksManager(const fs::path& worldFolder) {
PacksManager manager; PacksManager manager;
manager.setSources({ manager.setSources({
worldFolder/fs::path("content"), worldFolder/fs::path("content"),
paths->getUserfiles()/fs::path("content"), paths->getUserFilesFolder()/fs::path("content"),
paths->getResources()/fs::path("content") paths->getResourcesFolder()/fs::path("content")
}); });
return manager; return manager;
} }
@@ -296,7 +296,7 @@ static void load_configs(const fs::path& root) {
} }
void Engine::loadContent() { void Engine::loadContent() {
auto resdir = paths->getResources(); auto resdir = paths->getResourcesFolder();
std::vector<std::string> names; std::vector<std::string> names;
for (auto& pack : contentPacks) { for (auto& pack : contentPacks) {
@@ -307,7 +307,7 @@ void Engine::loadContent() {
corecontent::setup(paths, &contentBuilder); corecontent::setup(paths, &contentBuilder);
paths->setContentPacks(&contentPacks); paths->setContentPacks(&contentPacks);
PacksManager manager = createPacksManager(paths->getWorldFolder()); PacksManager manager = createPacksManager(paths->getCurrentWorldFolder());
manager.scan(); manager.scan();
names = manager.assembly(names); names = manager.assembly(names);
contentPacks = manager.getAll(names); contentPacks = manager.getAll(names);
@@ -318,7 +318,7 @@ void Engine::loadContent() {
ContentLoader(&pack, contentBuilder).load(); ContentLoader(&pack, contentBuilder).load();
load_configs(pack.folder); load_configs(pack.folder);
} }
load_configs(paths->getResources()); load_configs(paths->getResourcesFolder());
content = contentBuilder.build(); content = contentBuilder.build();
resPaths = std::make_unique<ResPaths>(resdir, resRoots); resPaths = std::make_unique<ResPaths>(resdir, resRoots);
@@ -329,7 +329,7 @@ void Engine::loadContent() {
} }
void Engine::resetContent() { void Engine::resetContent() {
auto resdir = paths->getResources(); auto resdir = paths->getResourcesFolder();
resPaths = std::make_unique<ResPaths>(resdir, std::vector<PathsRoot>()); resPaths = std::make_unique<ResPaths>(resdir, std::vector<PathsRoot>());
contentPacks.clear(); contentPacks.clear();
content.reset(); content.reset();
@@ -349,17 +349,17 @@ void Engine::loadWorldContent(const fs::path& folder) {
PacksManager manager; PacksManager manager;
manager.setSources({ manager.setSources({
folder/fs::path("content"), folder/fs::path("content"),
paths->getUserfiles()/fs::path("content"), paths->getUserFilesFolder()/fs::path("content"),
paths->getResources()/fs::path("content") paths->getResourcesFolder()/fs::path("content")
}); });
manager.scan(); manager.scan();
contentPacks = manager.getAll(manager.assembly(packNames)); contentPacks = manager.getAll(manager.assembly(packNames));
paths->setWorldFolder(folder); paths->setCurrentWorldFolder(folder);
loadContent(); loadContent();
} }
void Engine::loadAllPacks() { void Engine::loadAllPacks() {
PacksManager manager = createPacksManager(paths->getWorldFolder()); PacksManager manager = createPacksManager(paths->getCurrentWorldFolder());
manager.scan(); manager.scan();
auto allnames = manager.getAllNames(); auto allnames = manager.getAllNames();
contentPacks = manager.getAll(manager.assembly(allnames)); contentPacks = manager.getAll(manager.assembly(allnames));
@@ -376,7 +376,7 @@ void Engine::setScreen(std::shared_ptr<Screen> screen) {
} }
void Engine::setLanguage(std::string locale) { void Engine::setLanguage(std::string locale) {
langs::setup(paths->getResources(), std::move(locale), contentPacks); langs::setup(paths->getResourcesFolder(), std::move(locale), contentPacks);
gui->getMenu()->setPageLoader(menus::create_page_loader(this)); gui->getMenu()->setPageLoader(menus::create_page_loader(this));
} }
+1 -1
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@@ -79,7 +79,7 @@ LevelScreen::~LevelScreen() {
saveWorldPreview(); saveWorldPreview();
scripting::on_frontend_close(); scripting::on_frontend_close();
controller->onWorldQuit(); controller->onWorldQuit();
engine->getPaths()->setWorldFolder(fs::path()); engine->getPaths()->setCurrentWorldFolder(fs::path());
} }
void LevelScreen::saveWorldPreview() { void LevelScreen::saveWorldPreview() {
+2 -2
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@@ -30,7 +30,7 @@ EngineController::EngineController(Engine* engine) : engine(engine) {
} }
void EngineController::deleteWorld(const std::string& name) { void EngineController::deleteWorld(const std::string& name) {
fs::path folder = engine->getPaths()->getWorldFolder(name); fs::path folder = engine->getPaths()->getWorldFolderByName(name);
guiutil::confirm( guiutil::confirm(
engine->getGUI(), engine->getGUI(),
langs::get(L"delete-confirm", L"world") + L" (" + langs::get(L"delete-confirm", L"world") + L" (" +
@@ -189,7 +189,7 @@ void EngineController::createWorld(
if (!menus::call(engine, [this, paths, folder]() { if (!menus::call(engine, [this, paths, folder]() {
engine->loadContent(); engine->loadContent();
paths->setWorldFolder(folder); paths->setCurrentWorldFolder(folder);
})) { })) {
return; return;
} }
+1 -1
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@@ -17,7 +17,7 @@ using namespace scripting;
static int l_pack_get_folder(lua::State* L) { static int l_pack_get_folder(lua::State* L) {
std::string packName = lua::tostring(L, 1); std::string packName = lua::tostring(L, 1);
if (packName == "core") { if (packName == "core") {
auto folder = engine->getPaths()->getResources().u8string() + "/"; auto folder = engine->getPaths()->getResourcesFolder().u8string() + "/";
return lua::pushstring(L, folder); return lua::pushstring(L, folder);
} }
for (auto& pack : engine->getContentPacks()) { for (auto& pack : engine->getContentPacks()) {
+1 -1
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@@ -71,7 +71,7 @@ static int l_world_get_seed(lua::State* L) {
static int l_world_exists(lua::State* L) { static int l_world_exists(lua::State* L) {
auto name = lua::require_string(L, 1); auto name = lua::require_string(L, 1);
auto worldsDir = engine->getPaths()->getWorldFolder(name); auto worldsDir = engine->getPaths()->getWorldFolderByName(name);
return lua::pushboolean(L, fs::is_directory(worldsDir)); return lua::pushboolean(L, fs::is_directory(worldsDir));
} }
+1 -1
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@@ -38,7 +38,7 @@ LevelController* scripting::controller = nullptr;
static void load_script(const fs::path& name, bool throwable) { static void load_script(const fs::path& name, bool throwable) {
auto paths = scripting::engine->getPaths(); auto paths = scripting::engine->getPaths();
fs::path file = paths->getResources() / fs::path("scripts") / name; fs::path file = paths->getResourcesFolder() / fs::path("scripts") / name;
std::string src = files::read_string(file); std::string src = files::read_string(file);
auto L = lua::get_main_thread(); auto L = lua::get_main_thread();
+2 -2
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@@ -48,14 +48,14 @@ bool perform_keyword(
if (!fs::is_directory(fs::path(token))) { if (!fs::is_directory(fs::path(token))) {
throw std::runtime_error(token + " is not a directory"); throw std::runtime_error(token + " is not a directory");
} }
paths.setResources(fs::path(token)); paths.setResourcesFolder(fs::path(token));
std::cout << "resources folder: " << token << std::endl; std::cout << "resources folder: " << token << std::endl;
} else if (keyword == "--dir") { } else if (keyword == "--dir") {
auto token = reader.next(); auto token = reader.next();
if (!fs::is_directory(fs::path(token))) { if (!fs::is_directory(fs::path(token))) {
fs::create_directories(fs::path(token)); fs::create_directories(fs::path(token));
} }
paths.setUserfiles(fs::path(token)); paths.setUserFilesFolder(fs::path(token));
std::cout << "userfiles folder: " << token << std::endl; std::cout << "userfiles folder: " << token << std::endl;
} else if (keyword == "--help" || keyword == "-h") { } else if (keyword == "--help" || keyword == "-h") {
std::cout << "VoxelEngine command-line arguments:" << std::endl; std::cout << "VoxelEngine command-line arguments:" << std::endl;