merge main
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@@ -1,22 +1,25 @@
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#include "../audio/audio.hpp"
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#include "../delegates.hpp"
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#include "../engine.hpp"
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#include "../graphics/core/Mesh.hpp"
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#include "../graphics/ui/elements/CheckBox.hpp"
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#include "../graphics/ui/elements/TextBox.hpp"
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#include "../graphics/ui/elements/TrackBar.hpp"
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#include "../graphics/ui/elements/InputBindBox.hpp"
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#include "../graphics/render/WorldRenderer.hpp"
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#include "../objects/Player.hpp"
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#include "../physics/Hitbox.hpp"
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#include "../util/stringutil.hpp"
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#include "../voxels/Block.hpp"
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#include "../voxels/Chunk.hpp"
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#include "../voxels/Chunks.hpp"
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#include "../world/Level.hpp"
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#include "../world/World.hpp"
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#include <string>
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#include <memory>
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#include <sstream>
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#include "gui/controls.h"
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#include "../audio/audio.h"
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#include "../graphics/Mesh.h"
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#include "../objects/Player.h"
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#include "../physics/Hitbox.h"
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#include "../world/Level.h"
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#include "../world/World.h"
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#include "../voxels/Chunks.h"
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#include "../voxels/Block.h"
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#include "../util/stringutil.h"
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#include "../delegates.h"
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#include "../engine.h"
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#include "WorldRenderer.h"
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using namespace gui;
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static std::shared_ptr<Label> create_label(wstringsupplier supplier) {
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@@ -60,7 +63,7 @@ std::shared_ptr<UINode> create_debug_panel(
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}));
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panel->add(create_label([=](){
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auto& settings = engine->getSettings();
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bool culling = settings.graphics.frustumCulling;
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bool culling = settings.graphics.frustumCulling.get();
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return L"frustum-culling: "+std::wstring(culling ? L"on" : L"off");
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}));
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panel->add(create_label([=]() {
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@@ -79,7 +82,7 @@ std::shared_ptr<UINode> create_debug_panel(
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L" "+stream.str();
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}));
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panel->add(create_label([=](){
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return L"seed: "+std::to_wstring(level->world->getSeed());
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return L"seed: "+std::to_wstring(level->getWorld()->getSeed());
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}));
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for (int ax = 0; ax < 3; ax++) {
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@@ -95,6 +98,7 @@ std::shared_ptr<UINode> create_debug_panel(
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// Coord input
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auto box = std::make_shared<TextBox>(L"");
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auto boxRef = box.get();
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box->setTextSupplier([=]() {
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Hitbox* hitbox = player->hitbox.get();
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return util::to_wstring(hitbox->position[ax], 2);
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@@ -109,7 +113,7 @@ std::shared_ptr<UINode> create_debug_panel(
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});
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box->setOnEditStart([=](){
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Hitbox* hitbox = player->hitbox.get();
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box->setText(std::to_wstring(int(hitbox->position[ax])));
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boxRef->setText(std::to_wstring(int(hitbox->position[ax])));
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});
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box->setSize(glm::vec2(230, 27));
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@@ -118,7 +122,7 @@ std::shared_ptr<UINode> create_debug_panel(
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}
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panel->add(create_label([=](){
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int hour, minute, second;
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timeutil::from_value(level->world->daytime, hour, minute, second);
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timeutil::from_value(level->getWorld()->daytime, hour, minute, second);
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std::wstring timeString =
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util::lfill(std::to_wstring(hour), 2, L'0') + L":" +
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@@ -127,8 +131,8 @@ std::shared_ptr<UINode> create_debug_panel(
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}));
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{
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auto bar = std::make_shared<TrackBar>(0.0f, 1.0f, 1.0f, 0.005f, 8);
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bar->setSupplier([=]() {return level->world->daytime;});
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bar->setConsumer([=](double val) {level->world->daytime = val;});
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bar->setSupplier([=]() {return level->getWorld()->daytime;});
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bar->setConsumer([=](double val) {level->getWorld()->daytime = val;});
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panel->add(bar);
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}
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{
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@@ -142,10 +146,10 @@ std::shared_ptr<UINode> create_debug_panel(
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L"Show Chunk Borders", glm::vec2(400, 24)
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);
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checkbox->setSupplier([=]() {
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return engine->getSettings().debug.showChunkBorders;
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return WorldRenderer::showChunkBorders;
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});
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checkbox->setConsumer([=](bool checked) {
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engine->getSettings().debug.showChunkBorders = checked;
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WorldRenderer::showChunkBorders = checked;
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});
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panel->add(checkbox);
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}
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