Better player save & load

This commit is contained in:
InfiniteCoder
2024-03-03 00:25:05 +03:00
parent 0157213a56
commit 9376dc4165
6 changed files with 34 additions and 35 deletions
-15
View File
@@ -559,21 +559,6 @@ bool WorldFiles::readWorldInfo(World* world) {
return true;
}
void WorldFiles::writePlayer(std::shared_ptr<Player> player) {
files::write_json(getPlayerFile(), player->serialize().release());
}
bool WorldFiles::readPlayer(std::shared_ptr<Player> player) {
fs::path file = getPlayerFile();
if (!fs::is_regular_file(file)) {
std::cerr << "warning: player.json does not exists" << std::endl;
return false;
}
player->deserialize(files::read_json(file).get());
return true;
}
void WorldFiles::addPack(const World* world, const std::string& id) {
fs::path file = getPacksFile();
if (!fs::is_regular_file(file)) {