fix windows build

This commit is contained in:
MihailRis
2025-02-04 13:32:50 +03:00
parent 8a12ff5879
commit 94bae83de6
4 changed files with 10 additions and 12 deletions
+3 -3
View File
@@ -45,7 +45,7 @@ static int l_get_list(lua::State* L) {
const auto& folder = worlds[i];
auto root =
json::parse(io::read_string(folder / fs::u8path("world.json")));
json::parse(io::read_string(folder / "world.json"));
const auto& versionMap = root["version"];
int versionMajor = versionMap["major"].asInteger();
int versionMinor = versionMap["minor"].asInteger();
@@ -59,8 +59,8 @@ static int l_get_list(lua::State* L) {
if (!engine->isHeadless() && !AssetsLoader::loadExternalTexture(
assets,
icon,
{worlds[i] / fs::path("icon.png"),
worlds[i] / fs::path("preview.png")}
{worlds[i] / "icon.png",
worlds[i] / "preview.png"}
)) {
icon = "gui/no_world_icon";
}