add Transform and Rigidbody components (test)

This commit is contained in:
MihailRis
2024-06-27 07:43:38 +03:00
parent f70e923c7c
commit 94dd69350d
4 changed files with 34 additions and 4 deletions
+2 -2
View File
@@ -7,7 +7,7 @@ function on_hud_open()
local pvel = {player.get_vel(pid)}
local eid = entity.spawn("base:drop")
local throw_force = vec3.mul(player.get_dir(pid), DROP_FORCE)
entity.set_vel(eid, vec3.add(throw_force, vec3.add(pvel, DROP_INIT_VEL)))
entity.set_rot(eid, mat4.rotate({0, 1, 0}, math.random() * 360))
Rigidbody.set_vel(eid, vec3.add(throw_force, vec3.add(pvel, DROP_INIT_VEL)))
Transform.set_rot(eid, mat4.rotate({0, 1, 0}, math.random() * 360))
end)
end