quick check with linters
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@@ -95,9 +95,7 @@ Content* ContentBuilder::build() {
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}
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blockDefsIndices.push_back(def);
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if (groups->find(def->drawGroup) == groups->end()) {
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groups->insert(def->drawGroup);
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}
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groups->insert(def->drawGroup);
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}
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std::vector<ItemDef*> itemDefsIndices;
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@@ -228,15 +228,15 @@ void ContentLoader::loadCustomBlockModel(Block& def, dynamic::Map* primitives) {
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def.modelBoxes.push_back(modelbox);
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if (boxarr->size() == 7)
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for (uint i = 6; i < 12; i++) {
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for (uint j = 6; j < 12; j++) {
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def.modelTextures.push_back(boxarr->str(6));
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}
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else if (boxarr->size() == 12)
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for (uint i = 6; i < 12; i++) {
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def.modelTextures.push_back(boxarr->str(i));
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for (uint j = 6; j < 12; j++) {
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def.modelTextures.push_back(boxarr->str(j));
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}
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else
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for (uint i = 6; i < 12; i++) {
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for (uint j = 6; j < 12; j++) {
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def.modelTextures.push_back("notfound");
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}
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}
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@@ -74,7 +74,7 @@ static bool resolve_dependencies (
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const ContentPack* pack,
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const std::unordered_map<std::string, ContentPack>& packs,
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std::vector<std::string>& allNames,
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std::vector<std::string>& added,
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const std::vector<std::string>& added,
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std::queue<const ContentPack*>& queue,
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bool resolveWeaks
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) {
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