quick check with linters
This commit is contained in:
@@ -70,7 +70,7 @@ std::shared_ptr<Task> WorldConverter::startTask(
|
||||
auto pool = std::make_shared<util::ThreadPool<convert_task, int>>(
|
||||
"converter-pool",
|
||||
[=](){return std::make_shared<ConverterWorker>(converter);},
|
||||
[=](int& _) {}
|
||||
[=](int&) {}
|
||||
);
|
||||
while (!converter->tasks.empty()) {
|
||||
const convert_task& task = converter->tasks.front();
|
||||
|
||||
@@ -114,9 +114,9 @@ WorldRegion* WorldRegions::getRegion(int x, int z, int layer) {
|
||||
}
|
||||
|
||||
WorldRegion* WorldRegions::getOrCreateRegion(int x, int z, int layer) {
|
||||
RegionsLayer& regions = layers[layer];
|
||||
WorldRegion* region = getRegion(x, z, layer);
|
||||
if (region == nullptr) {
|
||||
RegionsLayer& regions = layers[layer];
|
||||
std::lock_guard lock(regions.mutex);
|
||||
region = new WorldRegion();
|
||||
regions.regions[glm::ivec2(x, z)].reset(region);
|
||||
|
||||
Reference in New Issue
Block a user