quick check with linters
This commit is contained in:
@@ -348,7 +348,7 @@ void PlayerController::updateInteraction(){
|
||||
maxDistance *= 20.0f;
|
||||
}
|
||||
auto inventory = player->getInventory();
|
||||
ItemStack& stack = inventory->getSlot(player->getChosenSlot());
|
||||
const ItemStack& stack = inventory->getSlot(player->getChosenSlot());
|
||||
ItemDef* item = indices->getItemDef(stack.getItemId());
|
||||
|
||||
glm::vec3 end;
|
||||
|
||||
Reference in New Issue
Block a user