add GeneratorScript
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@@ -13,6 +13,7 @@ struct BlockMaterial;
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struct ItemDef;
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struct EntityDef;
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struct ContentPack;
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struct GeneratorDef;
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class ContentBuilder;
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class ContentPackRuntime;
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@@ -39,6 +40,9 @@ class ContentLoader {
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void loadEntity(
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EntityDef& def, const std::string& full, const std::string& name
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);
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void loadGenerator(
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GeneratorDef& def, const std::string& full, const std::string& name
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);
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static void loadCustomBlockModel(Block& def, dynamic::Map* primitives);
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static void loadBlockMaterial(BlockMaterial& def, const fs::path& file);
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