add GeneratorScript

This commit is contained in:
MihailRis
2024-08-14 17:12:12 +03:00
parent 6f5eb6be48
commit 95cf451cc8
12 changed files with 196 additions and 51 deletions
+21 -15
View File
@@ -4,6 +4,7 @@
#include <vector>
#include "lua_commons.hpp"
#include "maths/Heightmap.hpp"
namespace lua {
class Userdata {
@@ -27,37 +28,42 @@ namespace lua {
}
static int createMetatable(lua::State*);
inline static std::string TYPENAME = "bytearray";
inline static std::string TYPENAME = "Bytearray";
};
class Heightmap : public Userdata {
std::vector<float> buffer;
uint width, height;
class LuaHeightmap : public Userdata {
std::shared_ptr<Heightmap> map;
public:
Heightmap(uint width, uint height);
virtual ~Heightmap();
LuaHeightmap(uint width, uint height)
: map(std::make_shared<Heightmap>(width, height)) {}
virtual ~LuaHeightmap() = default;
uint getWidth() const {
return width;
return map->getWidth();
}
uint getHeight() const {
return height;
return map->getHeight();
}
float* getValues() {
return map->getValues();
}
const float* getValues() const {
return map->getValues();
}
const std::string& getTypeName() const override {
return TYPENAME;
}
float* getValues() {
return buffer.data();
}
const float* getValues() const {
return buffer.data();
std::shared_ptr<Heightmap> getHeightmap() const {
return map;
}
static int createMetatable(lua::State*);
inline static std::string TYPENAME = "heightmap";
inline static std::string TYPENAME = "Heightmap";
};
}
+1 -1
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@@ -97,7 +97,7 @@ void lua::initialize() {
initialize_libs_extends(L);
newusertype<Bytearray, Bytearray::createMetatable>(L, "Bytearray");
newusertype<Heightmap, Heightmap::createMetatable>(L, "Heightmap");
newusertype<LuaHeightmap, LuaHeightmap::createMetatable>(L, "Heightmap");
}
void lua::finalize() {
+14 -17
View File
@@ -8,6 +8,7 @@
#include "util/functional_util.hpp"
#include "maths/FastNoiseLite.h"
#include "coders/png.hpp"
#include "files/util.hpp"
#include "graphics/core/ImageData.hpp"
#include "lua_util.hpp"
@@ -15,16 +16,12 @@ using namespace lua;
static fnl_state noise = fnlCreateState();
Heightmap::Heightmap(uint width, uint height) : width(width), height(height) {
buffer.resize(width*height);
}
Heightmap::~Heightmap() {
}
static int l_dump(lua::State* L) {
if (auto heightmap = touserdata<Heightmap>(L, 1)) {
if (auto heightmap = touserdata<LuaHeightmap>(L, 1)) {
auto filename = tostring(L, 2);
if (!files::is_valid_name(filename)) {
throw std::runtime_error("invalid file name");
}
uint w = heightmap->getWidth();
uint h = heightmap->getHeight();
ImageData image(ImageFormat::rgb888, w, h);
@@ -46,7 +43,7 @@ static int l_dump(lua::State* L) {
}
static int l_noise(lua::State* L) {
if (auto heightmap = touserdata<Heightmap>(L, 1)) {
if (auto heightmap = touserdata<LuaHeightmap>(L, 1)) {
uint w = heightmap->getWidth();
uint h = heightmap->getHeight();
auto heights = heightmap->getValues();
@@ -62,13 +59,13 @@ static int l_noise(lua::State* L) {
if (gettop(L) > 4) {
multiplier = tonumber(L, 5);
}
const Heightmap* shiftMapX = nullptr;
const Heightmap* shiftMapY = nullptr;
const LuaHeightmap* shiftMapX = nullptr;
const LuaHeightmap* shiftMapY = nullptr;
if (gettop(L) > 5) {
shiftMapX = touserdata<Heightmap>(L, 6);
shiftMapX = touserdata<LuaHeightmap>(L, 6);
}
if (gettop(L) > 6) {
shiftMapY = touserdata<Heightmap>(L, 7);
shiftMapY = touserdata<LuaHeightmap>(L, 7);
}
for (uint y = 0; y < h; y++) {
for (uint x = 0; x < w; x++) {
@@ -159,13 +156,13 @@ static int l_meta_meta_call(lua::State* L) {
if (width <= 0 || height <= 0) {
throw std::runtime_error("width and height must be greather than 0");
}
return newuserdata<Heightmap>(
return newuserdata<LuaHeightmap>(
L, static_cast<uint>(width), static_cast<uint>(height)
);
}
static int l_meta_index(lua::State* L) {
auto map = touserdata<Heightmap>(L, 1);
auto map = touserdata<LuaHeightmap>(L, 1);
if (map == nullptr) {
return 0;
}
@@ -186,7 +183,7 @@ static int l_meta_index(lua::State* L) {
}
static int l_meta_tostring(lua::State* L) {
auto map = touserdata<Heightmap>(L, 1);
auto map = touserdata<LuaHeightmap>(L, 1);
if (map == nullptr) {
return 0;
}
@@ -201,7 +198,7 @@ static int l_meta_tostring(lua::State* L) {
);
}
int Heightmap::createMetatable(lua::State* L) {
int LuaHeightmap::createMetatable(lua::State* L) {
createtable(L, 0, 2);
pushcfunction(L, lua::wrap<l_meta_tostring>);
setfield(L, "__tostring");
+8
View File
@@ -153,6 +153,14 @@ namespace lua {
return 3;
}
template<int n>
inline int pushivec_stack(lua::State* L, glm::vec<n, int> vec) {
for (int i = 0; i < n; i++) {
pushinteger(L, vec[i]);
}
return n;
}
inline int pushivec3_stack(lua::State* L, glm::ivec3 vec) {
pushinteger(L, vec.x);
pushinteger(L, vec.y);
+42 -1
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@@ -14,6 +14,9 @@
#include "items/ItemDef.hpp"
#include "logic/BlocksController.hpp"
#include "logic/LevelController.hpp"
#include "lua/lua_engine.hpp"
#include "lua/lua_custom_types.hpp"
#include "maths/Heightmap.hpp"
#include "objects/Entities.hpp"
#include "objects/EntityDef.hpp"
#include "objects/Player.hpp"
@@ -21,7 +24,7 @@
#include "util/timeutil.hpp"
#include "voxels/Block.hpp"
#include "world/Level.hpp"
#include "lua/lua_engine.hpp"
#include "world/generator/GeneratorDef.hpp"
using namespace scripting;
@@ -62,6 +65,15 @@ void scripting::initialize(Engine* engine) {
return std::make_shared<int>(0);
}
[[nodiscard]] scriptenv scripting::create_environment() {
auto L = lua::get_main_thread();
int id = lua::create_environment(L, 0);
return std::shared_ptr<int>(new int(id), [=](int* id) { //-V508
lua::removeEnvironment(L, *id);
delete id;
});
}
[[nodiscard]] scriptenv scripting::create_pack_environment(
const ContentPack& pack
) {
@@ -672,6 +684,35 @@ void scripting::load_entity_component(
lua::store_in(L, lua::CHUNKS_TABLE, name);
}
class LuaGeneratorScript : public GeneratorScript {
scriptenv env;
public:
LuaGeneratorScript(scriptenv env) : env(std::move(env)) {}
std::shared_ptr<Heightmap> generateHeightmap(
const glm::ivec2& offset, const glm::ivec2& size
) override {
auto L = lua::get_main_thread();
lua::pushenv(L, *env);
if (lua::getfield(L, "generate_heightmap")) {
lua::pushivec_stack(L, offset);
lua::pushivec_stack(L, size);
if (lua::call_nothrow(L, 4)) {
return lua::touserdata<lua::LuaHeightmap>(L, -1)->getHeightmap();
}
}
return std::make_shared<Heightmap>(size.x, size.y);
}
};
std::unique_ptr<GeneratorScript> scripting::load_generator(
const fs::path& file
) {
auto env = create_environment();
load_script(*env, "generator", file);
return std::make_unique<LuaGeneratorScript>(std::move(env));
}
void scripting::load_world_script(
const scriptenv& senv,
const std::string& prefix,
+6
View File
@@ -32,6 +32,7 @@ class BlocksController;
class LevelController;
class Entity;
struct EntityDef;
class GeneratorScript;
namespace scripting {
extern Engine* engine;
@@ -50,6 +51,7 @@ namespace scripting {
scriptenv get_root_environment();
scriptenv create_pack_environment(const ContentPack& pack);
scriptenv create_environment();
scriptenv create_doc_environment(
const scriptenv& parent, const std::string& name
);
@@ -144,6 +146,10 @@ namespace scripting {
void load_entity_component(const std::string& name, const fs::path& file);
std::unique_ptr<GeneratorScript> load_generator(
const fs::path& file
);
/// @brief Load package-specific world script
/// @param env environment
/// @param packid content-pack id