RichButton removed, use Container instead

This commit is contained in:
MihailRis
2024-03-20 18:53:53 +03:00
parent b836ec514a
commit 9611252d84
10 changed files with 58 additions and 90 deletions
+20 -1
View File
@@ -43,12 +43,22 @@ UINode* UINode::getParent() const {
return parent;
}
UINode* UINode::listenAction(onaction action) {
actions.push_back(action);
return this;
}
void UINode::click(GUI*, int x, int y) {
pressed = true;
}
void UINode::mouseRelease(GUI*, int x, int y) {
void UINode::mouseRelease(GUI* gui, int x, int y) {
pressed = false;
if (isInside(glm::vec2(x, y))) {
for (auto callback : actions) {
callback(gui);
}
}
}
bool UINode::isPressed() const {
@@ -136,6 +146,7 @@ void UINode::setMinSize(glm::vec2 minSize) {
void UINode::setColor(glm::vec4 color) {
this->color = color;
this->hoverColor = color;
this->pressedColor = color;
}
void UINode::setHoverColor(glm::vec4 newColor) {
@@ -150,6 +161,14 @@ glm::vec4 UINode::getColor() const {
return color;
}
glm::vec4 UINode::getPressedColor() const {
return pressedColor;
}
void UINode::setPressedColor(glm::vec4 color) {
pressedColor = color;
}
void UINode::setMargin(glm::vec4 margin) {
this->margin = margin;
}