refactor: add Window interface
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@@ -17,6 +17,7 @@ class Batch2D;
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struct CursorState;
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class Engine;
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class Input;
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class Window;
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/*
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Some info about padding and margin.
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@@ -158,5 +159,6 @@ namespace gui {
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void toggleDebug();
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const Input& getInput() const;
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Input& getInput();
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Window& getWindow();
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};
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}
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