minor refactor

This commit is contained in:
MihailRis
2024-02-25 02:15:38 +03:00
parent 43f9516870
commit 97479d5201
3 changed files with 97 additions and 95 deletions
+3 -2
View File
@@ -52,10 +52,11 @@ bool assetload::shader(
std::string vertexSource = files::read_string(vertexFile);
std::string fragmentSource = files::read_string(fragmentFile);
Shader* shader = Shader::loadShader(
Shader* shader = Shader::create(
vertexFile.string(),
fragmentFile.string(),
vertexSource, fragmentSource);
vertexSource, fragmentSource
);
if (shader == nullptr) {
std::cerr << "failed to load shader '" << name << "'" << std::endl;