audio system basic interface

This commit is contained in:
MihailRis
2024-02-27 03:31:57 +03:00
parent 7cde1e8ac9
commit 97539aa9f4
12 changed files with 528 additions and 320 deletions
+32
View File
@@ -0,0 +1,32 @@
#include "audio.h"
#include <iostream>
#include "ALAudio.h"
#include "NoAudio.h"
audio::Backend* audio::backend = nullptr;
void audio::initialize(bool enabled) {
if (enabled) {
audio::backend = ALAudio::create();
}
if (audio::backend == nullptr) {
std::cerr << "could not to initialize audio" << std::endl;
audio::backend = NoAudio::create();
}
}
void audio::setListener(
glm::vec3 position,
glm::vec3 velocity,
glm::vec3 lookAt,
glm::vec3 up
) {
audio::backend->setListener(position, velocity, lookAt, up);
}
void audio::close() {
delete audio::backend;
audio::backend = nullptr;
}