Minor refactor

This commit is contained in:
MihailRis
2023-11-16 03:03:17 +03:00
parent b03bcb5191
commit 9857d6e95a
3 changed files with 3 additions and 11 deletions
-9
View File
@@ -58,15 +58,6 @@ Engine::Engine(const EngineSettings& settings_) {
gui = new GUI();
std::cout << "-- initializing finished" << std::endl;
std::cout << "-- loading world" << std::endl;
//World* world = new World("world-1", enginefs::get_worlds_folder()/"world", 42, settings);
//vec3 playerPosition = vec3(0, 64, 0);
//Camera* camera = new Camera(playerPosition, radians(90.0f));
//Player* player = new Player(playerPosition, 4.0f, camera);
//setScreen(new LevelScreen(this, world->loadLevel(player, settings)));
setScreen(new MenuScreen(this));
}