refactor: player cameras are resources now

This commit is contained in:
MihailRis
2024-07-12 00:02:01 +03:00
parent 9623f35862
commit 9a18476437
4 changed files with 36 additions and 20 deletions
+25 -16
View File
@@ -28,6 +28,23 @@ Level::Level(
entities(std::make_unique<Entities>(this)),
settings(settings)
{
auto& cameraIndices = content->getIndices(ResourceType::CAMERA);
std::cout << cameraIndices.size() << std::endl;
for (size_t i = 0; i < cameraIndices.size(); i++) {
auto camera = std::make_shared<Camera>();
if (auto map = cameraIndices.getSavedData(i)) {
dynamic::get_vec(map, "pos", camera->position);
dynamic::get_mat(map, "rot", camera->rotation);
map->flag("perspective", camera->perspective);
map->flag("flipped", camera->flipped);
map->num("zoom", camera->zoom);
float fov = camera->getFov();
map->num("fov", fov);
camera->setFov(fov);
}
cameras.push_back(std::move(camera));
}
if (world->nextEntityId) {
entities->setNextID(world->nextEntityId);
}
@@ -53,22 +70,6 @@ Level::Level(
inventories = std::make_unique<Inventories>(*this);
inventories->store(player->getInventory());
auto& cameraIndices = content->getIndices(ResourceType::CAMERA);
for (size_t i = 0; i < cameraIndices.size(); i++) {
auto camera = std::make_shared<Camera>();
if (auto map = cameraIndices.getSavedData(i)) {
dynamic::get_vec(map, "pos", camera->position);
dynamic::get_mat(map, "rot", camera->rotation);
map->flag("perspective", camera->perspective);
map->flag("flipped", camera->flipped);
map->num("zoom", camera->zoom);
float fov = camera->getFov();
map->num("fov", fov);
camera->setFov(fov);
}
cameras.push_back(std::move(camera));
}
}
Level::~Level(){
@@ -106,3 +107,11 @@ void Level::onSave() {
cameraIndices.saveData(i, std::move(map));
}
}
std::shared_ptr<Camera> Level::getCamera(const std::string& name) {
size_t index = content->getIndices(ResourceType::CAMERA).indexOf(name);
if (index == ResourceIndices::MISSING) {
return nullptr;
}
return cameras.at(index);
}