update 'overlay-texture' block property behaviour
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@@ -4,7 +4,7 @@
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#include "graphics/core/Atlas.hpp"
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#include "graphics/core/Texture.hpp"
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util::TextureRegion util::getTextureRegion(
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util::TextureRegion util::get_texture_region(
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const Assets& assets, const std::string& name, const std::string& fallback
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) {
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size_t sep = name.find(':');
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@@ -16,7 +16,7 @@ util::TextureRegion util::getTextureRegion(
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if (auto reg = atlas->getIf(name.substr(sep+1))) {
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return {atlas->getTexture(), *reg};
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} else if (!fallback.empty()){
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return util::getTextureRegion(assets, fallback, "");
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return util::get_texture_region(assets, fallback, "");
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}
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}
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}
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