update 'overlay-texture' block property behaviour

This commit is contained in:
MihailRis
2024-11-01 02:18:13 +03:00
parent 4f377b2056
commit 9b5c693027
8 changed files with 44 additions and 16 deletions
+1 -1
View File
@@ -176,7 +176,7 @@ void SlotView::draw(const DrawContext* pctx, Assets* assets) {
}
case ItemIconType::SPRITE: {
auto textureRegion =
util::getTextureRegion(*assets, item.icon, "blocks:notfound");
util::get_texture_region(*assets, item.icon, "blocks:notfound");
batch->texture(textureRegion.texture);
batch->rect(