add pathfinding

This commit is contained in:
MihailRis
2025-07-31 23:29:22 +03:00
parent 88721344c1
commit 9bb50db297
4 changed files with 171 additions and 1 deletions
+3 -1
View File
@@ -12,6 +12,7 @@
#include "settings.hpp"
#include "voxels/Chunk.hpp"
#include "voxels/GlobalChunks.hpp"
#include "voxels/Pathfinding.hpp"
#include "window/Camera.hpp"
#include "LevelEvents.hpp"
#include "World.hpp"
@@ -27,7 +28,8 @@ Level::Level(
physics(std::make_unique<PhysicsSolver>(glm::vec3(0, -22.6f, 0))),
events(std::make_unique<LevelEvents>()),
entities(std::make_unique<Entities>(*this)),
players(std::make_unique<Players>(*this)) {
players(std::make_unique<Players>(*this)),
pathfinding(std::make_unique<voxels::Pathfinding>(*this)) {
const auto& worldInfo = world->getInfo();
auto& cameraIndices = content.getIndices(ResourceType::CAMERA);
for (size_t i = 0; i < cameraIndices.size(); i++) {