gui and Font update

This commit is contained in:
MihailRis
2024-02-03 05:56:10 +03:00
parent 6cdb45485b
commit 9cb3923442
5 changed files with 43 additions and 23 deletions
+11 -8
View File
@@ -4,16 +4,19 @@
using glm::vec4;
Font::Font(std::vector<Texture*> pages, int lineHeight) : lineHeight_(lineHeight), pages(pages) {
Font::Font(std::vector<std::unique_ptr<Texture>> pages, int lineHeight, int yoffset)
: lineHeight(lineHeight), yoffset(yoffset), pages(std::move(pages)) {
}
Font::~Font(){
for (Texture* texture : pages)
delete texture;
}
int Font::lineHeight() const {
return lineHeight_;
int Font::getYOffset() const {
return yoffset;
}
int Font::getLineHeight() const {
return lineHeight;
}
bool Font::isPrintableChar(int c) {
@@ -48,11 +51,11 @@ void Font::draw(Batch2D* batch, std::wstring text, int x, int y, int style) {
if (isPrintableChar(c)){
int charpage = c >> 8;
if (charpage == page){
Texture* texture = pages[charpage];
Texture* texture = pages[charpage].get();
if (texture == nullptr){
texture = pages[0];
texture = pages[0].get();
}
batch->texture(pages[charpage]);
batch->texture(texture);
switch (style){
case STYLE_SHADOW: