More world generators support
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@@ -7,6 +7,7 @@ struct voxel;
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class Content;
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class WorldGenerator {
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protected:
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blockid_t const idStone;
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blockid_t const idDirt;
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blockid_t const idGrassBlock;
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@@ -19,7 +20,7 @@ class WorldGenerator {
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blockid_t const idBazalt;
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public:
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WorldGenerator(const Content* content);
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void generate(voxel* voxels, int x, int z, int seed);
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virtual void generate(voxel* voxels, int x, int z, int seed);
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};
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#endif /* VOXELS_WORLDGENERATOR_H_ */
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#endif /* VOXELS_WORLDGENERATOR_H_ */
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