More world generators support
This commit is contained in:
+52
-23
@@ -6,6 +6,7 @@
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#include "Level.h"
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#include "../files/WorldFiles.h"
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#include "../world/WorldTypes.h"
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#include "../content/Content.h"
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#include "../content/ContentLUT.h"
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#include "../voxels/Chunk.h"
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@@ -34,6 +35,23 @@ World::World(
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wfile = new WorldFiles(directory, settings.debug);
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}
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World::World(
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std::string name,
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std::string type,
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fs::path directory,
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uint64_t seed,
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EngineSettings& settings,
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const Content* content,
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const std::vector<ContentPack> packs)
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: name(name),
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type(type),
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seed(seed),
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settings(settings),
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content(content),
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packs(packs) {
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wfile = new WorldFiles(directory, settings.debug);
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}
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World::~World(){
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delete wfile;
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}
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@@ -69,12 +87,13 @@ const float DEF_PLAYER_SPEED = 4.0f;
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const int DEF_PLAYER_INVENTORY_SIZE = 40;
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Level* World::create(std::string name,
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std::string type,
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fs::path directory,
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uint64_t seed,
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EngineSettings& settings,
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const Content* content,
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const std::vector<ContentPack>& packs) {
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auto world = new World(name, directory, seed, settings, content, packs);
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auto world = new World(name, type, directory, seed, settings, content, packs);
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auto inv = std::make_shared<Inventory>(world->getNextInventoryId(), DEF_PLAYER_INVENTORY_SIZE);
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auto player = new Player(
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glm::vec3(0, DEF_PLAYER_Y, 0), DEF_PLAYER_SPEED, inv
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@@ -141,47 +160,57 @@ uint64_t World::getSeed() const {
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return seed;
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}
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std::string World::getType() const {
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return type;
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}
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const std::vector<ContentPack>& World::getPacks() const {
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return packs;
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}
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void World::deserialize(dynamic::Map* root) {
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name = root->getStr("name", name);
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type = root->getStr("type", type);
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seed = root->getInt("seed", seed);
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auto verobj = root->map("version");
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if (verobj) {
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int major=0, minor=-1;
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verobj->num("major", major);
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verobj->num("minor", minor);
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std::cout << "world version: " << major << "." << minor << std::endl;
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}
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if(type == "") {
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type = WorldTypes::getDefaultWorldType();
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}
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auto timeobj = root->map("time");
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if (timeobj) {
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timeobj->num("day-time", daytime);
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timeobj->num("day-time-speed", daytimeSpeed);
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auto verobj = root->map("version");
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if (verobj) {
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int major=0, minor=-1;
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verobj->num("major", major);
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verobj->num("minor", minor);
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std::cout << "world version: " << major << "." << minor << std::endl;
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}
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auto timeobj = root->map("time");
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if (timeobj) {
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timeobj->num("day-time", daytime);
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timeobj->num("day-time-speed", daytimeSpeed);
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timeobj->num("total-time", totalTime);
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}
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}
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nextInventoryId = root->getNum("next-inventory-id", 2);
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}
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std::unique_ptr<dynamic::Map> World::serialize() const {
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auto root = std::make_unique<dynamic::Map>();
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auto root = std::make_unique<dynamic::Map>();
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auto& versionobj = root->putMap("version");
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versionobj.put("major", ENGINE_VERSION_MAJOR);
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versionobj.put("minor", ENGINE_VERSION_MINOR);
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auto& versionobj = root->putMap("version");
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versionobj.put("major", ENGINE_VERSION_MAJOR);
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versionobj.put("minor", ENGINE_VERSION_MINOR);
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root->put("name", name);
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root->put("seed", seed);
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root->put("name", name);
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root->put("type", type);
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root->put("seed", seed);
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auto& timeobj = root->putMap("time");
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timeobj.put("day-time", daytime);
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timeobj.put("day-time-speed", daytimeSpeed);
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timeobj.put("day-time", daytime);
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timeobj.put("day-time-speed", daytimeSpeed);
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timeobj.put("total-time", totalTime);
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root->put("next-inventory-id", nextInventoryId);
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return root;
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}
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}
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+15
-1
@@ -28,6 +28,7 @@ public:
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class World : Serializable {
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std::string name;
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std::string type;
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uint64_t seed;
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EngineSettings& settings;
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const Content* const content;
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@@ -52,6 +53,15 @@ public:
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EngineSettings& settings,
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const Content* content,
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std::vector<ContentPack> packs);
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World(std::string name,
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std::string type,
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fs::path directory,
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uint64_t seed,
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EngineSettings& settings,
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const Content* content,
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std::vector<ContentPack> packs);
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~World();
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/**
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@@ -77,6 +87,7 @@ public:
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* Create new world
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* @param name internal world name
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* @param directory root world directory
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* @param type of the world
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* @param seed world generation seed
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* @param settings current engine settings
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* @param content current engine Content instance
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@@ -85,6 +96,7 @@ public:
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* @return Level instance containing World instance
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*/
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static Level* create(std::string name,
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std::string type,
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fs::path directory,
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uint64_t seed,
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EngineSettings& settings,
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@@ -124,6 +136,8 @@ public:
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/** Get world generation seed */
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uint64_t getSeed() const;
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/** Get world type */
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std::string getType() const;
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/**
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* Get vector of all content-packs installed in world
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*/
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@@ -148,4 +162,4 @@ public:
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void deserialize(dynamic::Map *src) override;
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};
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#endif /* WORLD_WORLD_H_ */
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#endif /* WORLD_WORLD_H_ */
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@@ -0,0 +1,37 @@
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#include "WorldTypes.h"
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#include "../voxels/WorldGenerator.h"
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#include "../voxels/FlatWorldGenerator.h"
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#include "../content/Content.h"
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#include <vector>
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#include <string>
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#include <iostream>
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std::vector<std::string> worldTypes;
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void fillTypes() {
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worldTypes.push_back("Default");
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worldTypes.push_back("Flat");
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}
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std::vector<std::string> WorldTypes::getWorldTypes() {
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if(worldTypes.size() == 0) {
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fillTypes();
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}
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return worldTypes;
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}
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std::string WorldTypes::getDefaultWorldType() {
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return getWorldTypes()[0];
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}
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WorldGenerator* WorldTypes::createWorldGenerator(std::string worldType, const Content* content) {
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if(worldType == "Default") {
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return new WorldGenerator(content);
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} else if(worldType == "Flat") {
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return (WorldGenerator*) new FlatWorldGenerator(content);
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}
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std::cerr << "unknown world type: " << worldType << std::endl;
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return nullptr;
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}
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@@ -0,0 +1,18 @@
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#ifndef WORLD_WORLDTYPES_H_
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#define WORLD_WORLDTYPES_H_
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#include "../voxels/WorldGenerator.h"
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#include "../content/Content.h"
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#include <vector>
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#include <string>
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class WorldTypes {
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public:
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static std::vector<std::string> getWorldTypes();
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static std::string getDefaultWorldType();
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static WorldGenerator* createWorldGenerator(std::string worldType, const Content* content);
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};
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#endif /* WORLD_WORLDTYPES_H_ */
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