add entity:get_player()
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@@ -12,7 +12,11 @@ local function refresh_model(id)
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end
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function on_render()
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local invid, slotid = player.get_inventory(hud.get_player())
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local pid = entity:get_player()
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if pid == -1 then
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return
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end
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local invid, slotid = player.get_inventory(pid)
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local id, _ = inventory.get(invid, slotid)
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if id ~= itemid then
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refresh_model(id)
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@@ -66,6 +66,7 @@ local Entity = {__index={
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get_uid=function(self) return self.eid end,
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def_index=function(self) return entities.get_def(self.eid) end,
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def_name=function(self) return entities.def_name(entities.get_def(self.eid)) end,
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get_player=function(self) return entities.get_player(self.eid) end,
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}}
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local entities = {}
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