add entity:get_player()
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@@ -12,7 +12,11 @@ local function refresh_model(id)
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end
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function on_render()
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local invid, slotid = player.get_inventory(hud.get_player())
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local pid = entity:get_player()
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if pid == -1 then
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return
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end
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local invid, slotid = player.get_inventory(pid)
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local id, _ = inventory.get(invid, slotid)
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if id ~= itemid then
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refresh_model(id)
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