settings panel moved to xml (WIP)
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@@ -51,7 +51,6 @@ Screen::~Screen() {
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MenuScreen::MenuScreen(Engine* engine_) : Screen(engine_) {
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auto menu = engine->getGUI()->getMenu();
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menu->reset();
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menus::refresh_menus(engine);
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menu->setPage("main");
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uicamera.reset(new Camera(glm::vec3(), Window::height));
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@@ -167,7 +166,7 @@ void LevelScreen::update(float delta) {
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// TODO: subscribe for setting change
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EngineSettings& settings = engine->getSettings();
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controller->getPlayer()->camera->setFov(glm::radians(settings.camera.fov));
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controller->getPlayer()->camera->setFov(glm::radians(settings.camera.fov.get()));
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if (settings.graphics.backlight != backlight) {
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controller->getLevel()->chunks->saveAndClear();
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backlight = settings.graphics.backlight;
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