settings panel moved to xml (WIP)

This commit is contained in:
MihailRis
2024-04-20 03:01:37 +03:00
parent 7cb5b2eb70
commit 9cdf3ff016
33 changed files with 254 additions and 143 deletions
+1 -2
View File
@@ -51,7 +51,6 @@ Screen::~Screen() {
MenuScreen::MenuScreen(Engine* engine_) : Screen(engine_) {
auto menu = engine->getGUI()->getMenu();
menu->reset();
menus::refresh_menus(engine);
menu->setPage("main");
uicamera.reset(new Camera(glm::vec3(), Window::height));
@@ -167,7 +166,7 @@ void LevelScreen::update(float delta) {
// TODO: subscribe for setting change
EngineSettings& settings = engine->getSettings();
controller->getPlayer()->camera->setFov(glm::radians(settings.camera.fov));
controller->getPlayer()->camera->setFov(glm::radians(settings.camera.fov.get()));
if (settings.graphics.backlight != backlight) {
controller->getLevel()->chunks->saveAndClear();
backlight = settings.graphics.backlight;