Added lightbulb block
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@@ -223,7 +223,6 @@ voxel* Chunks::rayCast(vec3 start,
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const Block* def = contentIds->getBlockDef(voxel->id);
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if (def->selectable){
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timeutil::ScopeLogTimer lg((long long)def);
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end.x = px + t * dx;
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end.y = py + t * dy;
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end.z = pz + t * dz;
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