simple cascade shadows test
This commit is contained in:
@@ -1,3 +1,4 @@
|
||||
in float a_distance;
|
||||
in vec4 a_color;
|
||||
in vec2 a_texCoord;
|
||||
in vec3 a_position;
|
||||
@@ -17,13 +18,9 @@ uniform vec3 u_fogColor;
|
||||
uniform float u_fogFactor;
|
||||
uniform float u_fogCurve;
|
||||
uniform bool u_alphaClip;
|
||||
|
||||
uniform sampler2DShadow u_shadows;
|
||||
uniform vec3 u_sunDir;
|
||||
uniform int u_shadowsRes;
|
||||
|
||||
uniform bool u_enableShadows;
|
||||
uniform mat4 u_shadowsMatrix;
|
||||
|
||||
#include <shadows>
|
||||
|
||||
|
||||
Reference in New Issue
Block a user