Merge branch 'main' into worldwide-refactor

This commit is contained in:
MihailRis
2024-03-27 20:23:49 +03:00
+1 -1
View File
@@ -41,8 +41,8 @@ public:
class LevelScreen : public Screen { class LevelScreen : public Screen {
std::unique_ptr<LevelFrontend> frontend; std::unique_ptr<LevelFrontend> frontend;
std::unique_ptr<Hud> hud; std::unique_ptr<Hud> hud;
std::unique_ptr<WorldRenderer> worldRenderer;
std::unique_ptr<LevelController> controller; std::unique_ptr<LevelController> controller;
std::unique_ptr<WorldRenderer> worldRenderer;
std::unique_ptr<TextureAnimator> animator; std::unique_ptr<TextureAnimator> animator;
bool hudVisible = true; bool hudVisible = true;