disable mouse camera control if non-standard camera used

This commit is contained in:
MihailRis
2025-11-04 17:55:01 +03:00
parent 751489b003
commit 9e817c39ce
4 changed files with 15 additions and 5 deletions
+2 -3
View File
@@ -207,8 +207,7 @@ void CameraControl::update(
tpCamera->front = camera->front;
tpCamera->right = camera->right;
}
if (player.currentCamera == spCamera || player.currentCamera == tpCamera ||
player.currentCamera == camera) {
if (player.isCurrentCameraBuiltin()) {
player.currentCamera->setFov(glm::radians(settings.fov.get()));
}
}
@@ -280,7 +279,7 @@ void PlayerController::postUpdate(
updateFootsteps(delta);
}
if (!pause && input) {
if (!pause && input && player.isCurrentCameraBuiltin()) {
camControl.updateMouse(this->input, windowHeight);
}
camControl.refreshRotation();