'ifnot' template property + hpp

This commit is contained in:
MihailRis
2024-05-06 00:45:43 +03:00
parent 8b1c102cfe
commit 9ea67deb13
59 changed files with 204 additions and 201 deletions
+2 -2
View File
@@ -1,7 +1,7 @@
#include "LevelFrontend.h"
#include "../assets/Assets.h"
#include "../audio/audio.h"
#include "../audio/audio.hpp"
#include "../content/Content.h"
#include "../graphics/core/Atlas.hpp"
#include "../graphics/render/BlocksPreview.hpp"
@@ -9,7 +9,7 @@
#include "../logic/PlayerController.h"
#include "../voxels/Block.h"
#include "../world/Level.h"
#include "ContentGfxCache.h"
#include "ContentGfxCache.hpp"
LevelFrontend::LevelFrontend(LevelController* controller, Assets* assets)
: level(controller->getLevel()),