'ifnot' template property + hpp
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#ifndef FRONTEND_UI_DOCUMENT_HPP_
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#define FRONTEND_UI_DOCUMENT_HPP_
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#include "../typedefs.h"
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#include <string>
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#include <memory>
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#include <filesystem>
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#include <unordered_map>
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namespace fs = std::filesystem;
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namespace gui {
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class UINode;
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}
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struct uidocscript {
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bool onopen : 1;
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bool onprogress : 1;
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bool onclose : 1;
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};
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using uinodes_map = std::unordered_map<std::string, std::shared_ptr<gui::UINode>>;
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class UiDocument {
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std::string id;
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uidocscript script;
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uinodes_map map;
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std::shared_ptr<gui::UINode> root;
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scriptenv env;
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public:
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UiDocument(
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std::string id,
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uidocscript script,
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std::shared_ptr<gui::UINode> root,
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scriptenv env
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);
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void rebuildIndices();
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const std::string& getId() const;
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const uinodes_map& getMap() const;
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uinodes_map& getMapWriteable();
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const std::shared_ptr<gui::UINode> getRoot() const;
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const std::shared_ptr<gui::UINode> get(const std::string& id) const;
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const uidocscript& getScript() const;
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scriptenv getEnvironment() const;
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static std::unique_ptr<UiDocument> read(scriptenv parent_env, std::string name, fs::path file);
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static std::shared_ptr<gui::UINode> readElement(fs::path file);
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};
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#endif // FRONTEND_UI_DOCUMENT_HPP_
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