'ifnot' template property + hpp

This commit is contained in:
MihailRis
2024-05-06 00:45:43 +03:00
parent 8b1c102cfe
commit 9ea67deb13
59 changed files with 204 additions and 201 deletions
+18 -18
View File
@@ -1,26 +1,26 @@
#include "scripting.h"
#include "../../content/ContentPack.h"
#include "../../debug/Logger.hpp"
#include "../../engine.h"
#include "../../files/engine_paths.h"
#include "../../files/files.h"
#include "../../frontend/UiDocument.hpp"
#include "../../items/Inventory.h"
#include "../../items/ItemDef.h"
#include "../../logic/BlocksController.h"
#include "../../logic/LevelController.h"
#include "../../objects/Player.h"
#include "../../util/stringutil.h"
#include "../../util/timeutil.h"
#include "../../util/timeutil.h"
#include "../../voxels/Block.h"
#include "../../world/Level.h"
#include "lua/LuaState.hpp"
#include <iostream>
#include <stdexcept>
#include "../../debug/Logger.hpp"
#include "../../content/ContentPack.h"
#include "../../files/engine_paths.h"
#include "../../files/files.h"
#include "../../util/timeutil.h"
#include "../../world/Level.h"
#include "../../objects/Player.h"
#include "../../voxels/Block.h"
#include "../../items/ItemDef.h"
#include "../../items/Inventory.h"
#include "../../logic/BlocksController.h"
#include "../../logic/LevelController.h"
#include "../../frontend/UiDocument.h"
#include "../../engine.h"
#include "lua/LuaState.h"
#include "../../util/stringutil.h"
#include "../../util/timeutil.h"
using namespace scripting;
namespace scripting {